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Make it possible to rename the "[Primary]" state of a model if derived states exist. This will eliminate unnecessary mouse clicks to find out the configuration of this model state.
This is (in my use cases) the most forward facing and obvious limitation of model states as compared to iPart factories. Definitely one of my largest current paper cuts. 🙂
Absolutely an incredibly frustrating limitation that actively works against its intended purpose. In all our models that have model states the [primary] state ends up being an extra broken and empty state that doesn't match any actual configuration and the state that should be primary is created as an extra state so we can actually name it. The interaction with Vault Items just makes the situation even worse.