How to detach an object from an array... (if that is even possible)

How to detach an object from an array... (if that is even possible)

oransen
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Message 1 of 12

How to detach an object from an array... (if that is even possible)

oransen
Collaborator
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I'm more of a programmer than a user so maybe this is a stupid question, but here goes:

 

Is it possible to detach an object from a linear array, so that the rest of the array remains, but the detached object can be moved into a slightly non-array position?

 

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Message 2 of 12

CCarreiras
Mentor
Mentor
Accepted solution

HI!

 

No.

 

You have to suppress the object.

Place another equal object and position it like you need.

CCarreiras

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Message 3 of 12

-niels-
Mentor
Mentor

Which version of inventor?

For sketches:

In Inventor 2017 you have sketch driven patterns that would allow for elements to have different positions.

In previous versions you'll have to suppress and create a new instance, like @CCarreiras mentioned.

 

For assemblies:

If you want a single element to be moved around, you can expand the pattern and select the element you want moveable, right-click on it and select "independent":

2017-01-16_1024.png

Hope that helps.


Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands

Message 4 of 12

Rob67ert
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Accepted solution
If you expand the feature you see all the occurrence. Right click on one of them and select suppress.
Then just place a new sketch of the object you like at a different position.
Robert

If you find this reply helpful ? It would be nice if you use the Accept as Solution or Kudos button below.
Message 5 of 12

oransen
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As usual I discovered a solution as soon as I posted this. Right click on the object in the array and click on "free rotate" or "free move". Inventor 2015

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Message 6 of 12

oransen
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In Inventor 2015 I get "Free Rotate" and  "Free Move" but not "independent"...

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Message 7 of 12

-niels-
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Make sure they don't snap back in to place if you update the model when using "free move"... i don't think it's a permanent function.

You could use the move body / direct edit tools though.

(Assuming you want this for sketches / .ipt, not assemblies... still a bit confused about that.)


Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands

Message 8 of 12

oransen
Collaborator
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You're right. If I save and re-open the assembly the free move has vanished and the part is back in place.

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Message 9 of 12

oransen
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I'm doing it for part arrays inside assemblies. I think the suppress and insert another part is the best solution...

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Message 10 of 12

CCarreiras
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Mentor

 

Free move and free rotate are always temporary situation.

 

You marked the correct answers as solution, why you are using a different process?! 🙂

CCarreiras

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Message 11 of 12

oransen
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"You marked the correct answers as solution, why you are using a different process?! :)"

 

I don't understand your statment. I think that suppress and insert a new part is the correct solution...

 

 

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Message 12 of 12

CCarreiras
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@oransen wrote:

 

 

I don't understand your statment. I think that suppress and insert a new part is the correct solution...

 

 



Suppress and insert a new part is the correct solution.

 

The free move and rotate is wrong.

CCarreiras

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