Been having a crack at this in my spare time for a while now, nothing I could find seems to help;
I want to put a generic cut-out in some various sized Lifting Frames for a channel fork pocket. The frames are modelled using the frame generator. The quickest and simplest way I've found is to simply do a sketch on a bottom rail face, at assembly level, and extrude as a cut to the opposite bottom rail face. That also gives me quick and easy control of size, spacing etc.
I have gone down the path of an ifeature in the bottome rail etc. All more cumbersome than that detailed above.
Would be great if I could just insert a generic sketch into the assembly, and extrude, rather than having to reproduce the sketch each time.
Anyone have any suggestions?
Regards.
Do you have a picture of what this feature should look like on a finished frame?
Might be enough to stimulate somebody's imagination.
Just a thought....
Add centerlines to your skeleton where you want the slots to be located.
Add the proper size frame members to those slot centerlines. (Shown in RED)
Notch the base members with the slot members.
Suppress the slot members.
The cheap, unimaginative solution... lol:
Chris Benner
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Exactly how it looks Mike!
Problem being I actually use those centrelines to insert the channel. All frame parts then write back to my BOM.
Suppressing the channels may not work. Let me get my head around what you are doing for a moment 😉
Thanks.
Create a NEW CC family with the BOM set to REFERENCE (we also have the color set to RED so they visually stand out from other steel members).
Use that family to insert the fork members.
Since they are set to reference, they will not appear in your PARTS LIST.
We do that here for Vendor supplied steel.
We can then choose to show the items as phantom on the drawing, or suppressed as we need.
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