A new tool aimed at editing the interface between terrain surfaces edges is required.
The projects I work on are primarily outside the US. Thus the Model Builder function generates it terrain surface from SRTM 90m DEM data. The 30m data is available for use if you want to go retrieve it yourself. Even with the 30m DEM data, once I import LIDAR or any higher resolution surveyed surface data, the interface between the surface edges always generates large elevation differences. Especially in steep forested areas.
A tool that can smooth or fuzz the surface edges would be very useful and make the interface look more natural.
My initial thoughts were the tool could:
- Hold edge of surface A and blend into surface B by distance
- Hold edge of surface A and blend into surface B by slope
- Average both sides of interface over a buffer width
- Ability to apply blending criteria to different ranges or areas
Alternately provide a similar tool to Photoshop's "Heal" brush to be able to "Paint" over the affected areas <---Not sure about this one, but somehow act like sandpaper or filler depending on which surface you were trying to edit.
Anyhow, see the attached PDF for an example.