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Complex SVG/DXF Alternatives for Performance
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I'm trying to create a sign based on a design I built in Affinity Designer 2. I exported the file as an SVG and DXF file, but any edit I try to make, like scaling, completely bogs Fusion. I was on an older laptop and was due for a new one, so I chalked it up to that and got a new machine with much more power, but I'm still running into this issue.
Is Fusion just not good at handling SVG or DXF files? My SVG does have a ton of points, but that's because of the detail. I don't think I can go through and remove many of them without changing the design. Is there another alternative file or method I can use for fusion to better handle this?