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Hi,
I am 100% new to animation in Fusion 360. I have searched every video on youtube about this, and am following what is said but cannot for the life of me get this object to rotate about its center. Can someone pelase help?
1. I drew the object in Design as a body, then converted the body to a component
2. I did not Render or save the object as an STL file/other type of file
3. I immediately went to the Animation module
4. I set the time to 5 seconds
5. I selected the component, clicked transform component, and selected the center as the picot point...I am getting zero rotation (even as I toggle the angle, the object doesn't move)
I am probably making a rookie mistake, has anyone had this issue before?
Solved! Go to Solution.