Weird geometry chair, unable to model

Weird geometry chair, unable to model

TimelesslyTiredYouth
Advocate Advocate
634 Views
11 Replies
Message 1 of 12

Weird geometry chair, unable to model

TimelesslyTiredYouth
Advocate
Advocate

Goodmorning/afternoon/evening, wherever you are.

I've experienced an issue with modelling something that "should" be possible as it's a realy product. I tried solid, T-splining, surface, however I just can't get the desired affect like how the actual product managed to achieve. Can anyone give tips/advice on how to model some of the more complex geometry parts, like the back(tail thing) and what would be the best way to model this keeping in minds that I plan to joint everything in the end. I understand that this is a complicated model, so I'll be grateful for any advice in general please.

Video providing 360 view: They left this in my driveway - Cluvens Scorpion Gaming Cockpit Review

Picture:

TimelesslyTiredYouth_0-1737661517191.jpeg

Sleepy Regards

Ricky

0 Likes
635 Views
11 Replies
Replies (11)
Message 2 of 12

TheCADWhisperer
Consultant
Consultant

@TimelesslyTiredYouth 

Can you Attach your attempt here?

0 Likes
Message 3 of 12

TimelesslyTiredYouth
Advocate
Advocate

No can do sorry, I can't share attempts with "external sources" due to "malpractice"  as it's for a portfolio...

Sorry for the inconvenience.

I'll say this however, the closest attempt I got is with Surface modelling, but I struggled with weird curves being made as surface modelling patch tool should really be used as last case scenario.

 

Sleepy regards

Ricky

0 Likes
Message 4 of 12

TheCADWhisperer
Consultant
Consultant

@TimelesslyTiredYouth wrote:

... as surface modelling patch tool should really be used as last case scenario.


@TimelesslyTiredYouth 

Can you cite your source of information?  First time I've heard that.

Do you realize that this would take a month or two to model?

 


@TimelesslyTiredYouth wrote:

...  as it's for a portfolio...


If it is for your portfolio then I recommend that you pick a project that you can do based on your current skill level.

Message 5 of 12

TimelesslyTiredYouth
Advocate
Advocate

I would if I could, Read the PM I'm sending.

0 Likes
Message 6 of 12

TheCADWhisperer
Consultant
Consultant

@TimelesslyTiredYouth 

How about this:

https://youtu.be/YiXJWB0NHxo

I have complete video set of instructions.

or this...

https://youtu.be/1rMxcK_No-A

0 Likes
Message 7 of 12

TimelesslyTiredYouth
Advocate
Advocate

Thank you for the advice, will watch in my free time to hopefully help understand the concepts of designing overly complex geometry's as such

Currently, I've just started watching a 40+ day Form masterclass, on youtube to help me out, as I'm starting to realise that T-splines/surface modelling is my only real option, Also would something like this really take 2+ months to model

 

*1 to 2 months

0 Likes
Message 8 of 12

TimelesslyTiredYouth
Advocate
Advocate

If anyone else sees this I'll be grateful for any other advice, no-matter how little as long as it helps.

0 Likes
Message 9 of 12

davebYYPCU
Consultant
Consultant

Frankly, the initial video, shows most of it to be upholstered Sheetmetal.

Could not see much Sculpting.

 

Might help….

0 Likes
Message 10 of 12

Drewpan
Advisor
Advisor

Hi,

 

I am not saying that this is easy but I don't think this is too hard either. The trick

is knowing how the parts will interlock together. I watched a very interesting design

video not long ago that discussed the difference between Eastern and Western

thinking and how it affects design. When it came to joints, an interesting comparisson

was made stating that Western thinking was problem orientated, where as Eastern

thinking was context orientated. Think a picture of a fish. Western thinkers look at

the fish, but Eastern thinkers look at the environment that the fish lives in also.

 

This difference in thinking made a big difference between how carpentry evolved. In

general terms, the middle east is relatively stable from a weather and geologically

and so most joints are practical and straight forward, like finger joints and mitre

joints. Western joints tend to be strong and rigid so they don't break and in general

they work very well in the environment.

 

Take a place like Japan however and the carpentry joints are very different. They tend

to be more complex, interlocking arrangements and are much more flexible. This is

because Japan has been susceptible to earth quakes, typhoons and wide ranges of

temperature change. These joints are designed to be very strong, but they are much

more flexible to maintain their strength over time and changing environments. Take

a Pagoda - very flexible structure that will withstand an earthquake easily. Take the

equivalent Cathedral tower in the west, not many strong earthquakes and will stand

up to the small and medium ones over time. One BIG earthquake and they are piles of

rubble. Even stone buildings in Japan are designed to handle earthquakes reasonably

well.

 

Ok. Now that I have given it some context, lets have a look at your problem. The first

thing that comes to mind with your very kool looking Gaming Chair that looks like a

Scorpion is that a Scorpion tail is a series of interlocking segments. Depending upon

the context, engineers look at load bearing structures all of the time, and some of the

simplest structures have excellent load bearing capabilities. The one that instantly

came into my mind when I looked at this was interlocking parts like one of those bridges

you build from Paddle Pop sticks (Americans have Popsicles, we have Paddle Pops, same

animal but different colour).

 

Have you ever taken a ladder and put a plank through the rungs? In one direction it will

simply rotate around the rung and there is no strength. If you rotate in the other direction

then it will lock in place and be very strong. You can not only walk on it, but if you have

a ladder and plank strong enough you can put another ladder on the other end of the plank

and build a bridge.

 

Drewpan_0-1737684519382.png

 

Your Scorpion tail just simply needs a similar set of self supporting joints so that

the strength is over and down. I would also suggest that for safety that you have

flexible joints that interlock somehow so that if a lifting force was put onto the

"tail" it will not collapse.

 

I would strongly recommend that you do a little research on Japanese Joinery

and have a look at some of the amazing and extremely robust joints out there.

I will attach this one for you to take apart and look at.

Drewpan_1-1737684816717.png

 

If this is for your Portfolio then off you go and do some research. That is one of the

purposes of a Portfolio. I would be very interested to see what you come up with

for your Scorpion Chair.

 

Cheers

 

Andrew

0 Likes
Message 11 of 12

TimelesslyTiredYouth
Advocate
Advocate

Thank you all for your insights, @TheCADWhisperer , your videos were useful to explaining how to get round more complex parts of my design

@davebYYPCU , Now I know that sheetmetal is probably where I need to steer towards, as I completely forgot it existed for no-reason. And @Drewpan , thank you very much for the Japanese jointery information, when I first took this into consideration I just thought it was composed of rigid As ball, joints, ect... But now looking closer at the strcutre and doing some research I see what you mean, and will take what you said about the ladder into consideraration, when "sculpting" the tail with sheet metal, and think about the Japanese joinery towards the end

 

Thank you all very much

Ricky

0 Likes
Message 12 of 12

TrippyLighting
Consultant
Consultant

Can you provide a link to that master class?

This isn't a form model at all!

 

I've not watched all of the videos, but all of the visible exterior parts look like simple sheet metal pieces.

I don't work much with sheet metal tools. @TheCADWhisperer is the right person to teach any and all of it.

 

I suggest you start with the models/videos he's posted to understand the basic modeling techniques.

 

You can share any models here except those that are under NDA. Your private models are NOT under NDA.


EESignature

0 Likes