Hi,
I'm trying to make some complex surface geometry, for the end of a bike light. I've looked into a sweep, loft, patch and revolve but none seem to do the job, or I am not using them correctly. Most likely the latter.
Any suggestions to create this would be greatly appreciated. I've created two profiles to help describe it.
Solved! Go to Solution.
Solved by g-andresen. Go to Solution.
Hey @bmartinek ,
Could you please explain "none seem to do the job"? Please make a screencast and show us exactly what you are trying to do and what doesn't work.
Cheers / Ben
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Ben Korez
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Hi,
It´s important that the rails are connected to the profile (ellipse and point).
The rails are designed as splines and run tangentially into the end points and turning point.
günther
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