Terrible Performance Trimming Lines

Terrible Performance Trimming Lines

ARTHUR-HM
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Message 1 of 12

Terrible Performance Trimming Lines

ARTHUR-HM
Collaborator
Collaborator

I'm working on a design that has a ton of holes on it. It's a 30" diameter disk. I drew a sketch on one face of it. It has a lot of circles sketched from the center of the disk, and a pie shape drawn on it. I'm trying to trim those circles to the pie shape, but each trim is taking between 5 to 10 seconds to calculate, and it locks up fusion until it is done processing. 

 

I can't post the model publicly here, but if a developer would like to take a look and I send it their way. I can post this screen shot to hopefully help get an idea of what I'm talking about.

 

I've tried this on my windows desktop, and a brand new Macbook pro that is pretty beefy. Issues on both machines.

I ran component.count and here was my results:

 

Component.Counts

With Overrides: LeafOccurrences 1: Bodies 86: VisibleLeafOccurrences 1: VisibleBodies 86: LeafOccurrencesWithVisualMaterialOverrides 0: OccurrencesWithTransformOverides 0

 

Doesn't seem like much...

 

You can see in the photo below that I've already done some of the trimming on the left hand side of image. 

TRIM.png

 

Thank you!

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1,338 Views
11 Replies
Replies (11)
Message 2 of 12

PhilProcarioJr
Mentor
Mentor

@ARTHUR-HM

You would be much better off just making one line of holes going outward then pattern the holes with geometry and not in the sketch.

Also you don't really don't have to trim the lines.



Phil Procario Jr.
Owner, Laser & CNC Creations

Message 3 of 12

ARTHUR-HM
Collaborator
Collaborator

For the holes, that is actually exactly what I did. There isn't an issue with the holes. It's the lines I'm using to extrude the bosses. I also agree that I do not need to trim the lines. That's actually how I went about it. But, at the same time, it should not be that slow to trim some lines. It became unusable slow for a relatively simple drawing/part. So while I was able to make it with alternative methods, and arguably the better method, not everyone at my shop likes to model that way.

 

They're trying to trim all those lines up and Fusion actually locked up a few times on them and didn't return. I would like to get an idea of why that is.

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Message 4 of 12

HughesTooling
Consultant
Consultant
Accepted solution

Have you used sketch on face so all the holes are auto projected into the sketch? Try creating an offset plane on the face and use that for the sketch and only project in the holes you need.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 5 of 12

PhilProcarioJr
Mentor
Mentor

@ARTHUR-HM

Currently the sketch solver has a lot of issues with stuff like this. They are constantly improving it but it still has a long ways to go.

Another thing you have to consider is when there are constraints on a line like coincident so on and you trim the line, it adds the constraints to every piece of line geometry so what seems simple to you can actually become very complex fast.



Phil Procario Jr.
Owner, Laser & CNC Creations

Message 6 of 12

Beyondforce
Advisor
Advisor

Hi @ARTHUR-HM,

 

You must think about the AMOUNT of sketches you have per sketch file. Fusion 360 doesn't like complex or massive sketch files. It uses a lot of CPU resources and that's why you feel the performance is going down.

You should divide this sketch file into multi sketch files and it should solve you problem. But since we cannot see the actual file, it is very hard to give you a definitive solution.

 

Cheers / Ben
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Message 7 of 12

ARTHUR-HM
Collaborator
Collaborator

The amount of sketches was actually very small. Which is why I was confused why the performance hit. But the solution provided by @HughesTooling worked great.

 

I created an offset plane based on the surface of the disk, and used zero for the offset. Then I used that as my sketch plane. Now my sketch plane doesn't have all of the 900+ holes referenced on the plane. Can trim with ease now.

 

Great tip, thank you @HughesTooling

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Message 8 of 12

HughesTooling
Consultant
Consultant

Auto project is my biggest pet hate in Fusion. I try and avoid sketch on face as much as possible because of it or if I do use it the first thing I do is window select everything and delete. For some reason the developers think it's useful and will not give an option to turn it off in preferences.Smiley Sad

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 9 of 12

jeff_strater
Community Manager
Community Manager

@HughesTooling, we do recognize the need for an option to disable automatically projecting the face geometry.  In fact, we were just discussing this yesterday.  It is on the way.  I've lost track of when it will make it out of the release machine, but hang on, it's coming.

 

Jeff

 


Jeff Strater
Engineering Director
Message 10 of 12

ARTHUR-HM
Collaborator
Collaborator

That is great news!

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Message 11 of 12

jeff_strater
Community Manager
Community Manager

Even better news:  Found out this morning that this preference is part of the next update.  So, consider it a late XMas present:

autoproject geometry option.png

 

Jeff 


Jeff Strater
Engineering Director
Message 12 of 12

ARTHUR-HM
Collaborator
Collaborator

Best news I've had all day! 

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