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I'm working on a design that has a ton of holes on it. It's a 30" diameter disk. I drew a sketch on one face of it. It has a lot of circles sketched from the center of the disk, and a pie shape drawn on it. I'm trying to trim those circles to the pie shape, but each trim is taking between 5 to 10 seconds to calculate, and it locks up fusion until it is done processing.
I can't post the model publicly here, but if a developer would like to take a look and I send it their way. I can post this screen shot to hopefully help get an idea of what I'm talking about.
I've tried this on my windows desktop, and a brand new Macbook pro that is pretty beefy. Issues on both machines.
I ran component.count and here was my results:
Component.Counts
With Overrides: LeafOccurrences 1: Bodies 86: VisibleLeafOccurrences 1: VisibleBodies 86: LeafOccurrencesWithVisualMaterialOverrides 0: OccurrencesWithTransformOverides 0
Doesn't seem like much...
You can see in the photo below that I've already done some of the trimming on the left hand side of image.
Thank you!
Solved! Go to Solution.