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T-spline to solid trouble (fun project though)
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Hi y'all!
I've been slowly trying to improve my T-spline modeling, so I took on this giant boot project at my job. I was hoping to create a solid from the volume of this, then use Slicer For Fusion to create a quick crosslock structure for the inside. The boundary fill tool seems to work a bit differently than I thought (I've only attempted using a couple of times in the past), and after converting the closed T-spline to bRep, I didn't seem to get an actual solid.
If anyone felt like taking a look at it, I'd be grateful.
Thank y'all!
P.S. The Thicken I did on this was only for an early render for work.