- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi everyone. I am trying to create a model that is straight in the middle and curves forward as it reaches each end. I want the curve to be the same direction on each of the ends, and I want each end to be flat on the long edges, with a radius of 16.5mm on the ends. Please see attached images and F3D file. In both images, the right side is the way I want it, and the left side I can't figure out how to get the same. I used a workaround with filleting the left side to get it round but it's the wrong radius and it isn't flat on the edges, and the end isn't rounded off. I'm not sure if this makes sense. One thing I tried is flipping the arc I used as the path for the sweep but that causes the curvature to be mirrored which is not what I want. Does anyone know how I can accomplish this? Thank you!
Solved! Go to Solution.