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Stuff you need to know: Apply materials

4 REPLIES 4
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Message 1 of 5
patrick.miller
1079 Views, 4 Replies

Stuff you need to know: Apply materials

This video introduces physical and visual materials in Fusion. You'll learn the difference between physical and visual and also how to apply and remove materials.

 

 


Patrick Miller

User Experience Designer
Fusion 360 Learning
4 REPLIES 4
Message 2 of 5
Phil.E
in reply to: patrick.miller

When you care about the physical material for mass or simulation needs, but also plan on using various visual materials, best practice is to apply physical materials first and visual materials second.

 

This mimics real-world parts in this way: Let's take the case of aluminum handlebars for off-road motorcycles. The material will always be aluminum, but the color might be red (Honda), or green (Kawasaki). The real world part, prior to anodizing, carries the physical properties of, and happens to look like, aluminum. Anodizing the handlebars to be red does not change the physical properties of aluminum, but does change the visual material properties to be a red anodize.

 

 





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 3 of 5
Anonymous
in reply to: Phil.E

I like the materials feature, but I am limited to what is currently available in Fusion. For simulation and engineering calculations it would be nice to have a larger library including ceramics and insulating materials to analyze heat transfer. Is there a resource for generating new materials or adding new material libraries into Fusion?

Message 4 of 5
Phil.E
in reply to: Anonymous

Hi,

 

Thanks for asking.

 

Actually, Fusion downloads with a set of Fusion specific materials and appearances. Additionally, you can download for free the entire Autodesk library via the Manage Materials dialog.

 

Materials_1.png

 

Materials_2.png

 

Materials_3.png

 

Once you have your materials downloaded, you can copy and edit any one of them to create a custom material with custom appearance and physical properties.

 

Physical_materials_edit_1.png

 

Physical_Materials_Edit_2.png

 

Please let us know how it goes for you!

 

Thanks,

 





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 5 of 5
kjellhar
in reply to: Phil.E

Hi,

just one follow up on this.

 

If you select the physical material, say aluminum first, and then you add an apperance that is not related to aluminum, say polished chrome, it is still aluminum just with a chrome look?

 

Kjell

Micro electronics expert, CAD/CAM enthusiast

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