Slow performance on high number of polygons

Slow performance on high number of polygons

Anonymous
Not applicable
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Message 1 of 5

Slow performance on high number of polygons

Anonymous
Not applicable

I have a great discomfort working with Fusion on this model, it should have holes to the top. If i open this file and click, it crashes. Maybe there is a better way to model the object ? 

 

I done all performance tips found on the forum. I run on a Imac 

4 GHz Intel Core i7

32 GB 1600 MHz DDR3

 

OrangePod (v13~recovered).png

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Message 2 of 5

patilsm
Autodesk
Autodesk

Hi @Anonymous,

 

Thanks for your post and sorry for your performance experience you facing while using Fusion.

 

This would be great If you share your fusion file, It is easy for us to find out exact performance cause. I checked your attached image file I think you created pattern at lower side

may be because of that you observe performance issue.

 

If possible? Please share your f3d file.

 

Regards,

Sagar




Sagar Patil
Software Engineer
Quality Assurance
Autodesk, Inc.


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Message 3 of 5

Anonymous
Not applicable

Hello,

 

Thank you for the assistance.

 

This is the public link with download possibility. I guess is the number of faces it has to calculate, but i made the same model in 3ds max whit the  model filled in holes and never went below 30 fps :<

 

http://a360.co/2vrghSn

 

Thanks again!

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Message 4 of 5

etfrench
Mentor
Mentor

You may have better success by making a pattern of the holes instead of the bars:

Cone_005.jpg

 

It will still take a long time to calculate the circular pattern. You'll need to adjust the number or size of the holes as the model gets narrower.  I did the pattern with 16 rows (157 per row) and the file was responsive afterwards.  If you have more parts to add to the file, try grounding this part so it doesn't need to be computed each time.

 

 

 

 

ETFrench

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Message 5 of 5

SaeedHamza
Advisor
Advisor

As @etfrench said, using pattern is the best thing to make such a thing, and it's quit easy for this model, could be tricky for non-symmetrical ones, but easy for this one

 

And congratulations on joining the EE @etfrench Smiley Wink

Saeed Hamza
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