Scaling of objects

Scaling of objects

Anonymous
Not applicable
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Message 1 of 10

Scaling of objects

Anonymous
Not applicable

Hi, 

 

I am a beginner and want to scale a body to specific dimensions. I have sketched a circle and extruded it to form a cylinder. Now I want to measure and readjust the length of the cylinder. When I use Inspect > measure in the modelling environment and select the body it only shows the x,y,z coordinates of it, not the actual length which I want to measure/adjust. If I select the side (the circle) and then push/pull it, I can adjust the length of the cylinder yet I only see the change but not the resulting length after the change. Anyone knows how to do this? I could work around of course by making a new one but that is not desirable and I am sure one of you experts out here knows how to quickly this beginner's problem. Later I also want to measure and adjust a loft I have between this cylinder and a square, so I hope your solution can accommodate for that as well. 

 

Thanks a lot for your help!

 

Richard

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9 Replies
Replies (9)
Message 2 of 10

TheCADWhisperer
Consultant
Consultant

Can't you simply right click on the Extrusion and select Edit Feature and set the length?

 

Can you Export and attach your *.f3d file here?

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Message 3 of 10

kshea9RNL8
Collaborator
Collaborator

Richard,

To get the length using Inspect select the upper lower edges, not faces, that said TheCADWhisperer suggestion is the most straight forward and allows immediate editing if needed.

 

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Message 4 of 10

TrippyLighting
Consultant
Consultant

For beginners I'd recommend to stay away from the direct modeling primitives, which is what you have used. Use the tools in the sketch menu to draw the basic profile for your geometry and perhaps dimension your sketch elements. Then extrude, revolve, whatever to create your geometry and before doing so you may actually search the forum for R.U.L.E # 1 because you should follow it.

 

Extrusions, Revolves, Sweeps etc will show up in the timeline (unless you have disabled it) as symbols. If you want to change the basic sketch profile you can edit the sketch. If you want to change the length of an extrusion, for example, select the symbol in the timeline (left-click) and then right-click and select edit. That will bring up the initial dialogue and allows to to change the parameters.

 

Are you sure you have thoroughly reviewed the tutorials in the Learn section ?

I am pretty sure they cover these topics.


EESignature

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Message 5 of 10

Anonymous
Not applicable
I have a similar question as a beginner and have not been able to find a tutorial video for the question I have. I have modeled several bodies to make a complete form that fits together. One problem: I made it wayyyy too big. I have selected all the bodies and tried to uniform scale them at once. While that does work to decrease its size I don't know if I am at the size desired. Can I choose to scale it on one plane and have the dimensions follow suit?
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Message 6 of 10

Beyondforce
Advisor
Advisor

Hi @Anonymous,

 

As @TrippyLighting said, we use dimensions when we sketch and not Scaling. When you extrude a body you define the extrude dimension, height, length, width etc. of the body.

 

Did you understand?

 

Cheers / Ben
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Did you find this reply helpful ? If so please use the Accept as Solution or Kudos button below.

 

Check out my YouTube channel: Fusion 360: Newbies+

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 7 of 10

Anonymous
Not applicable
@Beyondforce

Thank you for the reply. I understand what you mean by dimensions. I designed my whole model based off a sketch I made in photoshop. I am new and may have made some errors along the way. The model is how I want it but too large, plus it consists of over 100 bodies. It would take forever for me to scale those all down to size and then get them to align. I guess I was hoping to select all bodies and move them down to the appropriate size.
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Message 8 of 10

Beyondforce
Advisor
Advisor
I understand it's not gonna be fun to scale all the parts manually, but think of it as an opportunity to learn how to work with Fusion 360.
Scaling is good but not for everything. You should start from the beginning and do it right!
Remember, you are not alone, we are here to help in any way we can. If you follow the basic Rules, you will thanks us in the end. Fusion 360 is an amazing CAD software if you know how to work with it and also very easy to learn.

Ben.

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 9 of 10

donsmac
Collaborator
Collaborator

If you put all the bodies and sketches into a component, you can then scale it down in one step. Calculate the ratio of a Final Dimension/Larger Dimension and use that number in the scale box.

Message 10 of 10

Anonymous
Not applicable

Thank you! I actually tried this last night and it worked just fine. I really appreciate the feedback!

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