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Hi Guys,
The problem I am having is that when rendering, on a number of occasions the wood grain is going in the wrong direction. This, I think is because the materials reads the length of the component as the direction of the grain. This isn't true in some instances and I'm not able to re-orient the 3D wood material.
Am I missing something very simple, or is this not do-able?
[The back panel in the image attached is diagonal, all it needs is a simple rotate]
Thanks,
Wesley
Solved! Go to Solution.
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