4 days of hard work. I will eventually 3D print this robot out of metal. It will be about 8 inches high. Inside gears actually function. They will be a motor that will drive them.
That looks amazing. My first thought is to render it, but pictures of the real thing will be even better. Can't wait to see the update!
Have you done any analysis?
How stable is it in standing?
Do the gears turn freely without binding?
Are there realistic clearances between mating parts for assembly?
Are there appropriate clearances between moving faces.
Was there a consideration of appropriate manufacturing tolerances for the dimensions (especially mating/moving faces).
Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply for my analysis? For many years my job was to move designs from art to part.
geeze @TheCADWhisperer , your being a bit of a wet towel. just bask in the glory and move on.
I work all day long with students who produce "pretty pictures" without any consideration of the real world. Then I go to conferences and other instructors gush over the pretty pictures made by their students and how, "I just gave them software and stood back and watched." In other words, they didn't teach anything about going from art-to-part. When I can get my hands on the actual design, well... ...not as pretty as the pictures.
I am always impressed when I find a student who actually takes the real world into consideration.
I had a edu VP from Autodesk tell me that, "I was too focused on the tools." Uhmm, well yes... ...what are they for?
I'm working on rendering but it will take a while as it's not my priority at the moment.
Thanks for the compliments.
Thanks for your comment first off.
I haven't learned much about analysis but I'm getting there.
I haven't gone through the whole model to check the clearances for moving parts in depth but will eventually. But I do plan on making things a bit oversized and then machine it down to acceptable tolerances for the moving joints.
I don't want to print it out for another year so I still have a lot of time to work on it.
@Anonymous wrote:
... so I still have a lot of time to work on it.
You should use that time to fix the warnings and errors in the timeline:
I would save the design under a new name and continue there.
Thanks for the response.
I know that there are issues. I deleted some references because I like deleting things to keep the file light but I guess I'm still learning how to work with fusion. None of these issues seems worth fixing for me.
@Anonymous wrote:
None of these issues seems worth fixing for me.
That is because you don't have enough experience yet in parametric design. Without these references, changes earlier in the timeline will not propagate. In essence, the parametric nature of the design is already pretty broken.
Changes you might want to make earlier in the timeline might not propagate all the way through the timeline, because Fusion 360 now has to work with cached data and that is static non-parametric data.
With this much-broken stuff, there is also a much higher likelihood for the file to become very slow and in the end unusable.
Yes indeed. I should've known better. But now I know. Learning as I go.
Thanks for the feedback Peter.
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