Multiple holes on a complex surface

Multiple holes on a complex surface

Anonymous
Not applicable
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14 Replies
Message 1 of 15

Multiple holes on a complex surface

Anonymous
Not applicable

Any ideas on the best way to create holes along a complex surface that are evenly spaced and cut perpendicular to the surface? I've attached an example image of what the final would look like but it is for a different application. Any help would be great. Thanks!

Accepted solutions (1)
11,407 Views
14 Replies
Replies (14)
Message 2 of 15

neljoshua
Advisor
Advisor

As a first attempt, I would try setting up work planes that are perpendicular to the surface, sketch some circles, and use extrude to cut through the body.

 

If the body has some curved surfaces, you could do a linear pattern of holes, create an axis, and then pattern the holes around the body.  See the example below.

 

If the body is a bit more complex, a combination of the two methods may work.

 

http://a360.co/20TEGZI

 

Screen Shot 2016-02-23 at 15.19.06.png

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Message 3 of 15

sebmorales
Contributor
Contributor

Take a look at this post, a lot of manual labour but it could solve your problem:

https://forums.autodesk.com/t5/design-validate-document/sketch-on-curved-surface-or-boolean-a-patter...

Message 4 of 15

donsmac
Collaborator
Collaborator

I've made a screencast showing how to pattern holes over the surface. In this case, spheres are patterned over the surface using 'Create/Pattern on a Path'.

Here I cut the body, that contained the spheres, from the model. Then swithed to the timeline in order to gain access to the 'Fillet Rule' tool.

 

A note: The paths are made by projecting straight lines from a sketch to the surface. Note that the projected lines on the surface contain points wherever it crosses over the edges of faces. These points can be used to snap the endpoints of the 'Pattern on a Path' to. So in the video, before I project these paths to the surface, I make a sketch offset from the bottom edge of the piece. After projecting the offset line to the surface, the 'Split Face' is used to create an another edge. That new edge will give the required endpoints for the 'Pattern on Path'. The resulting holes will follow the edge of the part.

 

An alternative to cutting spheres from the surface, would be to use 'Split Face' then 'Push/Pull' all the circles on the surface through the body resulting in tapered cylindrical holes. That however is very time consuming.

 

hole pattern on surface.jpg

 

 

Message 5 of 15

Anonymous
Not applicable

Thanks for the responses. So I tried projecting a path on the surface and then patterning along the path but the issue I am having as the cut is patterned along the path it isn't staying perpedicular to the surface. I've attached a screen shot and hopefully you can see what I am talking about. I am needing the holes to stay perpedicular to the surface because the small pegs will be insereted into the holes and I don't want them to be going in at wierd angles. I could create a contruction plane at each point where there will be a hole but that will take forever and if there is a easier way that would be ideal. I hope I am making sense. Any more help or advice you can offer would be great. 

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Message 6 of 15

HughesTooling
Consultant
Consultant

Have you set Orientation to Path Direction, I guess you have or the holes would be more distorted.

 

Capture.PNG

 

Mark Hughes
Owner, Hughes Tooling
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Message 7 of 15

donsmac
Collaborator
Collaborator
Accepted solution

I've made a screencast showing a method which will give you the results you want, ie. cylindrical holes who's axis are perpendicular to the surface.

The basic idea is to project points to the surface, then using these points to create axis that are perpendicular to the surface.

Then make a cylinder and use  the 'rectangular pattern' to make a bunch of copies (faster than using copy/paste).  Use the 'Align' tool to position all the cylinders over the body.

Not shown in the screencast ( which is highly edited) I made a body that could be used to combine all cylinders together as one object to be used to Cut holes in the model in one shot.

I used a decal of an isometric grid on the model and used that for a reference to locate the holes, but you could of course use other methods to do that or a different image as a decal.

Just a note: when you are Aligning the cylinders press ok once and a while, because if you are almost done and press cancel or undo you will lose all the aligning you did and have to start from the beginning.

One last thing: do half the model, once done, split the model in half and mirror the half with the holes and join the two halves together.

Athough the screencast is incomplete, it shows the concept.

 

Message 8 of 15

donsmac
Collaborator
Collaborator

In any case patterning cylinders on a path that is on a curved surface would not neccessarily result in cylinders that are perpendicular to the surface since the command has no idea of the angle that the surface passes through the curve. The curve exists but any number of surfaces could pass through that curve.

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Message 9 of 15

Anonymous
Not applicable

This seems to work. Thanks for your help! 

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Message 10 of 15

cekuhnen
Mentor
Mentor

@donsmac

 

I understand it correctly that you just placed the dots by hand using a UV wrapped image with reference lines?

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 11 of 15

masterskywalkerog
Participant
Participant

wow thats pretty cool . learned soemthing new 

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Message 12 of 15

Anonymous
Not applicable

Hi @neljoshua ,

thank you for sharing your knowledge. This is exactly what I need but I can't get the last step to work. How do I select the Center Point that I need for the Circular Pattern?

 

Best,

Andreas

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Message 13 of 15

TheCADWhisperer
Consultant
Consultant

@Anonymous 

File>Export and then Attach your *.f3d file here.

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Message 14 of 15

LucianNovosel
Observer
Observer

This is great, but how do you project the points evenly onto the curved surface?

Message 15 of 15

g-andresen
Consultant
Consultant

Hi,

Meanwhile there is the embossing tool (solid > create > emboss/deboss) which also works for multiple curved bodies.

 

Günther

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