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Essentially what you see in the picture is an object with known dimensions with modeling clay added to fit constraining parameters. I have also modeled the object with known dimensions in Fusion 360 and have created alterations to it.
I have attempted to model the object from top, side and front pictures within Sculpt/Form. The top, side and front pictures included a grid overlaying the physical object to help express the curves. I am not getting accurate results. I am curious to know how you would model this?
I have also used photogrammetry to create an .obj file and will clean it up in Blender or MeshMixer. I just downloaded MeshMixer last night and have yet to dig in. The current plan is to take the cleaned up model, cut it where the plastic and clay meet and join it to the new dimensional piece I have modeled. I assume this can be done?
I have tried to convert the .obj file to a BRep, but Fusion didn't want any of it
Is it possible to use an .obj file/mesh as a form/boundry to either "fill" or use as a constraint while sculpting?
I know it would be an immense amount of clicking, but is it possible to trace the .obj mesh and utilize the traced model for further alterations?
At the end of the day, I'd prefer to just model the entire object and eliminate all these extra programs.
Curious to hear your thoughts and thanks for the help!
Solved! Go to Solution.