Lofting with point profiles fails on rails. G1 discontinuity in a curve
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I'm trying to create sharp and controlled automotive fairings in Fusion 360. Starting to get some good success using precise rails and profiles and Lofting in the Patch workspace. In this example I am trying to put a divot feature into a shape I cut from the hull. The hole was cute by projecting a spline sketch into the face.
I created two sketch splines in the hole that attache to the hole rails, to create the clean and controlled divot shape. It almost works. I can get the loft to continue from point 1 to midway profile to end point. It fails though on attaching the rails. I split the oval sketch on the face into two separate splines that begin and en on the end points of my loft. One rail works fine, and then second fails with the G1 discontinuity.
Can you explain why this is, and what can be done to fix it?
I really want to maintain this sort of control in my organic shapes, using carefully placed guid rails and profiles, and not go into the sculpt workspace, which I find to "mushy" for my purposes.
In screen shot below is the last place before the fail. Fails when adding rail on top of hole.
To try to isolate the problem further, I split up my ellipse rail into 4 sections. Then tried to loft the left and then the right side of the divot shape. It now only fails on the top right rail. In my original drawing of the spline ellipse, that would be the first part of the drawing. So maybe the G1 problem to do with being anchored to a start point? Don't know. Please help. I keep trying to redraw the ellipse and break it up. But nothing is fixing the problem.