Local Render and cloud render are different....

Local Render and cloud render are different....

PhilProcarioJr
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Message 1 of 49

Local Render and cloud render are different....

PhilProcarioJr
Mentor
Mentor

Ok this drives me nuts, why does the local renders look different then the cloud renders?

You can see the white dashed lines at the bottom corners...then the white highlights on the floor around the feet......

This needs to be fixed, it shouldn't make any difference other then time to render between local and cloud rendering.

It appears that the local render uses a polygon lower resolution mesh then the cloud uses..........You can actually see faceting at the rounded edges on the local render but not on the cloud render.......

Local:

Rostock V2.1 Assembly v9.png

Cloud render:

Rostock_V2.1_Assembly_2016-Jan-30_04-55-44PM-000_CustomizedView20847411.png

Issue:

IssueRostock V2.1 Assembly v9.png



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 21 of 49

PhilProcarioJr
Mentor
Mentor

I'm really starting to loose my mind with Fusions rendering... I do a local render and my bottom plate in my assembly shows in the render, I do a cloud render with no changes and it just decides to make the bottom plate invisible....

Assembly.jpg



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 22 of 49

chengyun.yang
Alumni
Alumni

Hi,

 

We are discussing with our product design to see how we can improve this tessellation issue in local rendering. It may take some time and we need to prioritize it with other development tasks but hopefully we can get this to be resolved in the first halo of this year.

 

Thanks

Chengyun

Fusion Development Team

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Message 23 of 49

PhilProcarioJr
Mentor
Mentor

@chengyun.yang

 

What about the disappearing body in cloud renders?



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 24 of 49

chengyun.yang
Alumni
Alumni

Hi, 

 

I just tried the model Rostock V2.1a Assembly v15 on my machine (Thanks for letting me to access your model!). When I opened it, the base part seemed to be missing by default in both model workspace and render workspace. Can you recall how you got into that problematic state? 

 

Thanks

Chengyun

Fusion Development Team

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Message 25 of 49

PhilProcarioJr
Mentor
Mentor

@chengyun.yang

That's weird because it's not missing when I open it at home. I created a base frame group component and an electronics group component and dragged the parts components into the group components. It made the tree cleaner.

I just opened this at work and it has a bunch of unresolved components, but at home it was fine. The parts that are unresolved are still in the same location untouched in the project sub-folders.

Is this going to happen on a regular basis because I can't put up with this kind of problem.

 



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 26 of 49

PhilProcarioJr
Mentor
Mentor

Ok I am back at home and I triple checked...here at home everything is fine, no errors and local renders are fine. I try to cloud render parts are missing.

Here is a video showing that there are no erros and all parts are listed.

Video



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 27 of 49

chengyun.yang
Alumni
Alumni
Hi,

Can you please check if the missing part is actually uploaded to server from your home machine? If not, that might be able to explain what we saw on other machines.

At any rate, this doesn't sound like a rendering issue. It could be more a distributed design problem where some parts can not be resolved on the server side. I will ask my colleague on the data model team to look at this as well.

Thanks
Chengyun
Fusion Development Team
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Message 28 of 49

ahsan.autodesk
Autodesk
Autodesk
Hi Phil,

Thanks for reporting the issue. I agree with Chengyun. This could be a distributed design issue, and not a rendering problem. Would it be possible for you to share your project with me (ahsan dot ali at autodesk dot com)? By directly accessing your data on the Cloud, we should be able to narrow down on the problem.

Thx and regards,
Ahsan
Ahsan Ali
Fusion Senior Software Architect
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Message 29 of 49

PhilProcarioJr
Mentor
Mentor

@chengyun.yang

Yes I double checked and all the parts are uploaded to the cloud.

 

@ahsan.autodesk

Your added to the project.

 

Doesn't make any sense that it's fine at home but not anywhere else. I'm at work and it's broke here still...I hope this gets resolved soon I was supposed to have this done a week ago.....



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 30 of 49

ahsan.autodesk
Autodesk
Autodesk
Thanks Phil.
I looked into your issue, and am wondering if you'd ever created an Archive (f3z) of this assembly, opened, edited and saved it, and then uploaded that to the Cloud. That would explain why some of the links in the assembly are pointing at absolute paths, as opposed to paths on the Cloud!!

Anyways, I think I know how to resolve this issue. I'll send a private message.
Thx
Ahsan
Ahsan Ali
Fusion Senior Software Architect
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Message 31 of 49

PhilProcarioJr
Mentor
Mentor

@ahsan.autodesk

 

"I looked into your issue, and am wondering if you'd ever created an Archive (f3z) of this assembly, opened, edited and saved it, and then uploaded that to the Cloud. That would explain why some of the links in the assembly are pointing at absolute paths, as opposed to paths on the Cloud!!"

 

No I never created an archive of the assembly.

 

Thanks for looking into this.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 32 of 49

PhilProcarioJr
Mentor
Mentor

@ahsan.autodesk helped me get the strange unresolved component error fixed.

 

Error: Unresolved Component (This was not related to deleting something that was referenced) The files were all still in the project folders and working properly. On my home computer everything looked fine but on any other computer I was getting the Unresolved Component Error.

 

Fix: Right Click on the Components with the error and break the link, then undo. After that right click and do a save as on the component. Then resave your assembly.

 

Cause: We haven't figured it out yet.



Phil Procario Jr.
Owner, Laser & CNC Creations

Message 33 of 49

Anonymous
Not applicable

Hi 

 

I have a question. The Cloud render is asking for cloud credits. And the l oral render won't allow me to render but when I close the file, it says "renders will be lost." But the gallery is empty and nothing is rendering. How to fix this problem?

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Message 34 of 49

colin.smith
Alumni
Alumni

Hi @Anonymous,

 

I assume you have saved the file?

Can you post a screen shot of the error you are seeing?


Thanks


Colin

 

Colin Smith
Sr. Product Manager
SketchBook
Alias Create VR (aka Project Sugarhill)
Automotive & Conceptual Design Group
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Message 35 of 49

Anonymous
Not applicable

Now it's working; however, I'm afraid it'll do that again. It last time showed me that the rendering gallery was empty even when I clicked render. it also said that the cloud cost was needed and that I ran out. 

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Message 36 of 49

cekuhnen
Mentor
Mentor

@chengyun.yang

 

 

Dynamic LOD refinement is a must have. I am curious why this was not implemented? The current workaround works

as you suggested however is not as Phill states an elegant nor a way users should approach solving that meshing problem.

 

As a realtime engine LOD should be done based on where the camera is no matter if rendering is on or off!

 

 

 

@PhilProcarioJr

The reasons why your local and cloud renderings look different is clearly because with the engine Fusion 360 uses (speed)

the don't expose the highest settings for local rendering. Fusion rendering (Sorry AD folks) always has been a painfully slow

experience.

 

It seems that also in addition to the speed issue Fusion suffers with the translucent non-egg shell materials - hence the grain.

I have to disagree with @TrippyLighting Thea render crunches through that easily.

 

 

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 37 of 49

chengyun.yang
Alumni
Alumni

@cekuhnen, for the GPU rendering, we have already implemented the dynamic LOD refinement for long time. However for the ray tracing rendering, we don't do that due to various performance reasons. That said, in the March release, we will be providing one UI option(at the body or component level) to let you to control the display LOD if the default one is not good enough. See the image below. Hopefully this can satisfy most needs from the users in this regard.

 

Thanks

Chengyun

Fusion Development Team

 

DisplayLOD.png

Message 38 of 49

cekuhnen
Mentor
Mentor

@chengyun.yang

 

 

Ah thats perfect! That will prevent confusion in the future. It could also be a good idea to mention such differences or so in the users manual.

 

If for performance reason there is a visual difference between local and cloud then I think it is fine to explain and state that.

 

Last time I used Keyshot there were also significant differences in color with SSS materials between the preview and finale rendering.

And that just makes sense.

 

But it would be good to inform users about it so that they understand what is happening!

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 39 of 49

Beyondforce
Advisor
Advisor

Hi @chengyun.yang,

 

That looks good. But, what about the option to adding light sources to the scene and controlling the light's position, color and strength?

 

Maybe I'm asking too much!?

 

Cheers / Ben.

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 40 of 49

cekuhnen
Mentor
Mentor

@Beyondforce

 

Yeah for professional need that is really a must have.

 

Placing some lights and camera is not that much complicated extra work.

 

That is not much harder to learn than joints in Fusion.

 

 

But area lights in addition to a background HDRI IBL beats any brute IBL rendering approach hands down.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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