How to make object follow curved edge

How to make object follow curved edge

shahs1
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Message 1 of 5

How to make object follow curved edge

shahs1
Observer
Observer

My aim is to create the support frame for a square-based pyramid roof, as well as model what the roof would look like. This is my inspiration:

Screenshot 2024-07-31 at 12.36.25 AM.png

 

And this is what I currently have so far:

Screenshot 2024-07-31 at 12.27.01 AM.png

I plan on cutting 4 wooden triangles to slide into slots I have created along the curved beams, these pieces would be the roof. 

My issue is that I am unsure how to maintain the placement of the wooden pieces once they are fitted into place. Additionally, I do not know how to model the shape of the wooden pieces following the path of the curved beams. I am a beginner-level user.

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Message 2 of 5

laughingcreek
Mentor
Mentor

can you attach you fusion model instead? (export it as an .f3d and attach that)

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Message 3 of 5

shahs1
Observer
Observer

Here is the f3d file.

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Message 4 of 5

davebYYPCU
Consultant
Consultant
Accepted solution

Surface > Loft, select the same curve on the left / right beams to make the face.

Thicken it.

Circular pattern the roof - count 4.

 

Might help…..

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Message 5 of 5

shahs1
Observer
Observer
Thank you so much!
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