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Trying to create a tool cavity with surface body
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Hi all.
I have a closed surface model (it's a car shape, completely in blender) that's Imported as a solid looking part in Fusion.
In a section view the STL is as I knew, Hollywood. The model is sealed as stitching and hearing Show no error.
I want to create a negative of this hollow volume in a tool block.
I extrude a new body over the shape but cannot find how to remove the full volume from the block.
I used to do this all the time in Solidworks and Creo. But Fusion doesn't seem to like the Hollywood volume.
Any advice would be great please.