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How to display the coordinates of the curser position

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Message 1 of 8
Anonymous
5685 Views, 7 Replies

How to display the coordinates of the curser position

Anonymous
Not applicable

How do One display the curser position coordinates when trying to position, e.g., setting a point relative to the orgin or to another or the last point?

 

3 Likes

How to display the coordinates of the curser position

How do One display the curser position coordinates when trying to position, e.g., setting a point relative to the orgin or to another or the last point?

 

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7 REPLIES 7
Message 2 of 8
jeff_strater
in reply to: Anonymous

jeff_strater
Community Manager
Community Manager

There is currently no way to do this in Fusion today.  The Idea Station item for this is absolute-coordinates-amp-grid-level-guides.  Please vote on it!

 

Jeff

 


Jeff Strater
Engineering Director
1 Like

There is currently no way to do this in Fusion today.  The Idea Station item for this is absolute-coordinates-amp-grid-level-guides.  Please vote on it!

 

Jeff

 


Jeff Strater
Engineering Director
Message 3 of 8
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Are you F'ing kidding me!!!!

12 Likes

Are you F'ing kidding me!!!!

Message 4 of 8
jtellier466
in reply to: Anonymous

jtellier466
Participant
Participant

Ya, this was asked about 2 years ago.... is there STILL no way to see where the cursor is? It should be a no-brainer to implement this! You're already presenting a 2D view (Top, Left, etc) of the object body you're trying to edit/create.  Positioning placement of new objects relative to that should NOT be as haphazard as trying to using the grid markings (which are often out of view).  And having to go back and edit a body position afterwards is VERY annoying and inefficient!  Please tell me this has been addressed since this post was originated!

3 Likes

Ya, this was asked about 2 years ago.... is there STILL no way to see where the cursor is? It should be a no-brainer to implement this! You're already presenting a 2D view (Top, Left, etc) of the object body you're trying to edit/create.  Positioning placement of new objects relative to that should NOT be as haphazard as trying to using the grid markings (which are often out of view).  And having to go back and edit a body position afterwards is VERY annoying and inefficient!  Please tell me this has been addressed since this post was originated!

Message 5 of 8
jhackney1972
in reply to: jtellier466

jhackney1972
Consultant
Consultant

The retrieval of coordinates of a point or vertex, in relation to the origin is easy.  The video will show you how.

John Hackney, Retired
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The retrieval of coordinates of a point or vertex, in relation to the origin is easy.  The video will show you how.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Message 6 of 8
kennethnhicks
in reply to: Anonymous

kennethnhicks
Community Visitor
Community Visitor

Yea, unbelievable... yea, can find cords after made... the point is to prevent having too!

0 Likes

Yea, unbelievable... yea, can find cords after made... the point is to prevent having too!

Message 7 of 8
ray.jenson
in reply to: Anonymous

ray.jenson
Observer
Observer

The issue is (as someone who used AutoCAD for nearly 30 years) that there should be a means of showing coordinates so that you don't have to continually guess BEFORE placement. It's a massive time saver and it really is MISSING.

 

Seeing the coordinates after the fact still requires a lot of guesswork, which anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

Knowing it after the fact is okay, but not having it before the fact defeats the purpose of getting it right quickly.

 

I'm thankful I don't have to rush anything on my own end of things these days, but really the issue itself is highly annoying, to the point I just want to go off and use a different 3D modelling system (Blender, for example, which does have the ability to display X/Y/Z coordinates on the fly).

 

That being said, the limitation is not merely costing Autodesk business, it's costing Autodesk users (even free ones) time best spent on other tasks, and is, therefore, a significant limitation.

 

So... come on, coders! It's not that difficult to implement!

3 Likes

The issue is (as someone who used AutoCAD for nearly 30 years) that there should be a means of showing coordinates so that you don't have to continually guess BEFORE placement. It's a massive time saver and it really is MISSING.

 

Seeing the coordinates after the fact still requires a lot of guesswork, which anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

Knowing it after the fact is okay, but not having it before the fact defeats the purpose of getting it right quickly.

 

I'm thankful I don't have to rush anything on my own end of things these days, but really the issue itself is highly annoying, to the point I just want to go off and use a different 3D modelling system (Blender, for example, which does have the ability to display X/Y/Z coordinates on the fly).

 

That being said, the limitation is not merely costing Autodesk business, it's costing Autodesk users (even free ones) time best spent on other tasks, and is, therefore, a significant limitation.

 

So... come on, coders! It's not that difficult to implement!

Message 8 of 8

TheCADWhisperer
Consultant
Consultant

@ray.jenson wrote:

anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

…the purpose of getting it right quickly.

 

That being said, the limitation… …and is, therefore, a significant limitation.


@ray.jenson 
Not a limitation - completely unnecessary.

I am fast, I am precise. I use parametric dimensions.

1 Like


@ray.jenson wrote:

anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

…the purpose of getting it right quickly.

 

That being said, the limitation… …and is, therefore, a significant limitation.


@ray.jenson 
Not a limitation - completely unnecessary.

I am fast, I am precise. I use parametric dimensions.

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