How to display the coordinates of the curser position

Anonymous

How to display the coordinates of the curser position

Anonymous
Not applicable

How do One display the curser position coordinates when trying to position, e.g., setting a point relative to the orgin or to another or the last point?

 

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jeff_strater
Community Manager
Community Manager

There is currently no way to do this in Fusion today.  The Idea Station item for this is absolute-coordinates-amp-grid-level-guides.  Please vote on it!

 

Jeff

 


Jeff Strater
Engineering Director
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Anonymous
Not applicable

Are you F'ing kidding me!!!!

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jtellier466
Participant
Participant

Ya, this was asked about 2 years ago.... is there STILL no way to see where the cursor is? It should be a no-brainer to implement this! You're already presenting a 2D view (Top, Left, etc) of the object body you're trying to edit/create.  Positioning placement of new objects relative to that should NOT be as haphazard as trying to using the grid markings (which are often out of view).  And having to go back and edit a body position afterwards is VERY annoying and inefficient!  Please tell me this has been addressed since this post was originated!

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jhackney1972
Consultant
Consultant

The retrieval of coordinates of a point or vertex, in relation to the origin is easy.  The video will show you how.

John Hackney, Retired
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kennethnhicks
Community Visitor
Community Visitor

Yea, unbelievable... yea, can find cords after made... the point is to prevent having too!

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ray.jenson
Observer
Observer

The issue is (as someone who used AutoCAD for nearly 30 years) that there should be a means of showing coordinates so that you don't have to continually guess BEFORE placement. It's a massive time saver and it really is MISSING.

 

Seeing the coordinates after the fact still requires a lot of guesswork, which anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

Knowing it after the fact is okay, but not having it before the fact defeats the purpose of getting it right quickly.

 

I'm thankful I don't have to rush anything on my own end of things these days, but really the issue itself is highly annoying, to the point I just want to go off and use a different 3D modelling system (Blender, for example, which does have the ability to display X/Y/Z coordinates on the fly).

 

That being said, the limitation is not merely costing Autodesk business, it's costing Autodesk users (even free ones) time best spent on other tasks, and is, therefore, a significant limitation.

 

So... come on, coders! It's not that difficult to implement!

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TheCADWhisperer
Consultant
Consultant

@ray.jenson wrote:

anyone who is trying to put together something that requires a bit of precision will not be satisfied with, regarding the lacking feature.

 

…the purpose of getting it right quickly.

 

That being said, the limitation… …and is, therefore, a significant limitation.


@ray.jenson 
Not a limitation - completely unnecessary.

I am fast, I am precise. I use parametric dimensions.

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aabmar
Contributor
Contributor

That's not true. It is a huge limitation. Even if you don't need it.

 

Example: I have a model with a lot of holes, hundreds of them, and a text file with coordinates, telling what each hole is. If I could just move the mouse around and see the coordinates, it would be a easy job. Even if it just was available in sketch. 

Fusion 360 is used in many different ways for many different purposes. Not everything is designed from the ground up. Often we get solid models from other programs and are making new parts that's going to fit, or changing old parts. People are doing everything from injection molding tools to electronics to 2D machining and a million of other things. The workflows people use will be very different, because other factors are limiting.

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