how can i move an edge ?

how can i move an edge ?

maoz57125712
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Message 1 of 17

how can i move an edge ?

maoz57125712
Contributor
Contributor

i have a box and i want to connect the appear edge with the lower one,how can I do it? 

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Replies (16)
Message 2 of 17

g-andresen
Consultant
Consultant

Hi,

please show a screenshot and share the file

 

File > export > save as f3d on local drive  > attach it to the next post

 

günther

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Message 3 of 17

maoz57125712
Contributor
Contributor

its a simple box 

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Message 4 of 17

davebYYPCU
Consultant
Consultant

Simple box has 12 edges, which one do you want me to move?

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Message 5 of 17

maoz57125712
Contributor
Contributor

maoz57125712_0-1673609711265.png

i want to connect the middle edges

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Message 6 of 17

davebYYPCU
Consultant
Consultant

Oh no, more than one, at the same time, or one at a time?

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Message 7 of 17

g-andresen
Consultant
Consultant

Hi,

 

middle.png

 

günther

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Message 8 of 17

maoz57125712
Contributor
Contributor

I want to grab the higher line and pull it to the lower one

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Message 9 of 17

TheCADWhisperer
Consultant
Consultant

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

 

Can you hand sketch out your true Design Intent?

Can you post an image of something similar that already exists in the real world?

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Message 10 of 17

davebYYPCU
Consultant
Consultant

That’s better now there is just 4 on top and 4 on the bottom to choose from.  Don’t have to worry about which side ones to disappear.

 

Extrude a.triangle.

 

Might help......

Message 11 of 17

jhackney1972
Consultant
Consultant

Sort of a strange request but I did a video to demonstrate what I think you are describing.

 

John Hackney, Retired
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Message 12 of 17

g-andresen
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Consultant

Hi,

How should the body look after this process?

like this?

 

 

günther

Message 13 of 17

TrippyLighting
Consultant
Consultant

@jhackney1972 wrote:

Sort of a strange request but I did a video to demonstrate what I think you are describing.

 


Yes, and No. the OP clearly isn't aware of what he's asking and that this is only a "strange request" if we consider traditional  CAD workflows.

In a mesh modeler, for example this is not only not a problem, it is a very common workflow to merge edges and vertices. This is also a common modeling technique when working with T-Splines.

 


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Message 14 of 17

jhackney1972
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Just going on the fact he showed a solid modeled cube, no mention of T-Splines or Meshes, if so, I would have stayed away from the question entirely.

John Hackney, Retired
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Message 15 of 17

TrippyLighting
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Consultant

@jhackney1972 wrote:

Just going on the fact he showed a solid modeled cube, no mention of T-Splines or Meshes, if so, I would have stayed away from the question entirely.


I don't think the OP is aware that working with solid models requires different workflows then modeling with meshes.

 

That is with "traditional" CAD workflows. There are tools being developed that throw a lot of the "stuffy traditional" workflows overboard and re-imagine modeling with NURBS 😉

I can send you a PM with a couple of links if you're interested.


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Message 16 of 17

maoz57125712
Contributor
Contributor
Yes, this is exactly what I wanted, I want to know how to do it so that I can apply this technique to design in the future, I apologize if it was not so clear
I would be very happy if you could show me how you did it?
Message 17 of 17

jhackney1972
Consultant
Consultant

In the video I am using two unconstrained sketches to allow you to adjust the box by dragging any sketch line or point you desire.  I did apply horizontal and vertical constrains to the two sketches to maintain squareness.  You can remove these if you wish to drag the shape into something that does not have square edges. 

 

I will say, using unconstrained sketches in this manner is not a normal practice in solid modeling but if it is what you want, I will not argue.  The model I used in the video is attached.

John Hackney, Retired
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