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How can I edit multiple imported .obj files and connecting them together?

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04-12-2016
07:02 PM
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Hi everyone. I have only been using Fusion 360 for its modeling environment and the other day I saw a cool video game model that was supposedly imported and stitched together, but in an organic pose (as opposed to the T-pose seen in the picture). I want to do the same, but I don't know where to start. I've been clicking around (making b-reps, trying to stitch them together, creating forms etc) and since I dont have the experience in the sculpting environment it doesnt work. I want these multiple objs (which form the whole person) to make the person look as if he were running and be able to export it as a 3D printable file. The only idea I have is to make the objs into solids, but I dont know how to do that either xD. Thanks in advance!