Freezing when working with patterned sketches

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Hi,
I have created surfaces then a body from a sketch - (screenshot "A") attached. I am having several issues when working with this and other repeated patterns when the sketch increases in size. When working with the same pattern in a smaller size, there's no issue. So I am wondering if I could get some advice with an approach to making these grid patterns (I have many to make).
The scope of work I need to complete is to create several very precise grill elements (eg. the one in the screenshot) to use as cutting tools for other bodies. I will be making similar patterns in hexagons, octagons etc. The circle size in this case is 11.5mm, the thickness of the tubes is 0.3mm and the top edges are filleted to give a rounded edge.
Methods tried to achieve this tried so far are:
A
1. Created a sketch (Screenshot "B")
2. Went into Patch mode to extrude the lines into surfaces
3. Then thickened surfaces to create bodies
4. Then combined these bodies to make body (A)
5. Applied a rule fillet to the top edges
6. I then realised I needed to increase the extent of the sketch so decided to add more circles and pattern around the center as it was taking a long time to draw (Screenshot "C")
7. Repeated steps 2 to 5 to create another new body (B) to join to the existing body created
8. Tried to combine body (A) & (B)
B
1. Created a portion of the sketch
2. Went into Patch mode to extrude the lines into surfaces
3. Then thickened surfaces to create bodies
4. Then combined these bodies
5. Applied a rule fillet to the top edges
6. Patterned these bodies around the center
7. Then combined these bodies
Problems encountered:
When increasing the size of this type of sketches (many shapes of the same size joined together to form grids), Fusion 360 slows down dramatically or freezes. Is this normal?
Copying and pasting sketches of this size/ nature regularly causes Fusion to freeze. How can I do this without this happening?
When trying to thicken the surfaces I could only select 7 tube bodies at a time as Fusion would freeze if I selected any more. Is there a quicker way or a work around for this to speed up the workflow?
When trying to rule fillet the surfaces Fusion would freeze ,possibly due to the size of the body? Is there limits to the size of rule filleting one can apply?
Could not combine body (A) & (B) even though after much checking, geometry was perfect. Why would this be? Can you suggest something to do when this occurs? Makes no sense when the geometry is so accurate?
I tried creating more than one sketch to extrude, thicken, combine etc to achieve the same result to overcome the issue of fusion crashing due to the increase in the size of my sketches.
This is a very brief overview of what I encountered during a long and frustrating day. I have had the same problems in the past for grid type sketches on Fusion and I really would like to know a method of approach which, Fusion 360 can cope with in creating these type of grid bodies. Can anyone suggest the best way to go about this?
Many thanks,
Tony