Editing features

Editing features

Anonymous
Not applicable
28,584 Views
26 Replies
Message 1 of 27

Editing features

Anonymous
Not applicable

Hello!

 

I might have a really simple problem, but...

How can I edit a feature after applying it? For example, if I want to modify the depth of a cut/extrusion in Model view, how can I do that?

 

Since Fusion 360 is out of the Beta phase that should be pretty easy.

 

Thank you for the help!

Accepted solutions (1)
28,585 Views
26 Replies
Replies (26)
Message 2 of 27

innovatenate
Autodesk Support
Autodesk Support
Accepted solution

Welcome to the Fusion 360 Forum!

 

You can use the move or push/pull command to edit the extrusion length after the features creation. The Re-Anchor and Reorient features will help you to perform this task to an exact specification. Check out these tips and tricks videos for more detail!

 

http://forums.autodesk.com/t5/Share-your-Fusion-360-knowledge/General-Tips-and-Tricks/m-p/3907376#M3

 

 

Let me know if this answers your question! 

 

Kind Regards,

 

 




Nathan Chandler
Principal Specialist
Message 3 of 27

lure23
Collaborator
Collaborator

As a more general reply, Pierre, some features in Fusion 360 can currently be edited and some not.

 

Autodesk has mentioned that they are working towards more history-based modeling, where all features probably will be editable.

 

I'm just repeating what I read somewhere else on the forums. Not very smart on these nuanaces, but hoping to get a Fusion 360 that works alike Inventor, but with less learning curve.

Asko Kauppi

IT guy into Cleantech.
Message 4 of 27

Anonymous
Not applicable
Thank you for the fast response. I've just tried it. It works pretty well, until you don't do a few more steps after extrude. This method fails when you have to modify an early extrude in the model.

Anyway I guess at the moment that it's the best solution. Thank you!
0 Likes
Message 5 of 27

Anonymous
Not applicable

2 1/2 years later and you still can't edit an extrude featuer?  That's a deal breaker for me.  I guess I'm done trying to learn Fusion 360.  It's just too different (and IMO limited) compared to the software I'm used to.  

Message 6 of 27

promm
Alumni
Alumni

@Anonymous,

 

We added parametric modeling about a year and a half ago.  Please watch the video below to see how to edit and extrude.  You want to also make sure you are capturing design history with the timeline and not in direct modeling mode.

 http://autode.sk/1KnZTsh

 

Cheers,

 

Mike Prom

 

Message 7 of 27

Cris-Ideas
Advisor
Advisor

@promm

Hi,

I am an experienced inventor user but cannot find my way in fusion easily.

 

Please give some more basic explanation how to do that. I do not see this icon you click to edit extrusion in my program. How do I get it on?

 

It seems I have a design with timeline history because in preferences it is checked, but how do I get this history bar visible.

 

Help says nothing about that, at least in sections I managed to find until now.

 

Cris.

 

 

 

Cris,
https://simply.engineering
0 Likes
Message 8 of 27

HughesTooling
Consultant
Consultant

Have you imported the model, imported models start out with capture history off. To turn it on right click the top component and activate Capture Design History.

 

Capture5.PNG

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Message 9 of 27

HughesTooling
Consultant
Consultant

Here's a link to the Help

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Message 10 of 27

Cris-Ideas
Advisor
Advisor

Thanks.

 

Help however is another mystery for me.

 

I cannot figure it out how I open help from within fusion. I know this sounds ridiculous but I really cannot find how to do this basic thing.

How do you get to help pages?

 

Cris.

Cris,
https://simply.engineering
0 Likes
Message 11 of 27

HughesTooling
Consultant
Consultant

Yes it sound ridiculous and finding the help is, don't know why they've hidden it so well! Click the question mark top right of Fusion screen and select Learn Fusion, when the page opens in your browser click See all Fusion learning.

Clipboard01.png

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Message 12 of 27

Cris-Ideas
Advisor
Advisor

Hi,

Thanks, I have been trying to use this question mark before and tried all its content. And surprisingly did not find help.

 

I wonder why this is not just standard F1 and you have proper help pages opened? Or even better, just like it is in inventor, in almost every dialog window is a little question mark that, if clicked, sends you straight to help page related to this dialog.

 

Any way thanks. Now I know how to get there.

 

Cris.

Cris,
https://simply.engineering
0 Likes
Message 13 of 27

Anonymous
Not applicable

How do I capture design history?

0 Likes
Message 14 of 27

HughesTooling
Consultant
Consultant

@Anonymous wrote:

How do I capture design history?



The picture in post #8 show how.

http://forums.autodesk.com/t5/design-validate-document/editing-features/m-p/6037199#M45734

 

Mark

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


0 Likes
Message 15 of 27

Anonymous
Not applicable

 

I'm running Fusion client on OSX. 

 

If you know the thickness to distance of the original extrude, then you can use the push/pull tool on the element, then when the formula field opens up, you type in minus the original value plus the desired value as one big formula.

 

You can find the distance to subtract by using the measure command.

 

In the long run I founds it's easier to declare a user defined variable, then use this variable in the extrude function. Later if you want to change the extrude distance, simply goto the user defined variable and change it there. 

 

 

0 Likes
Message 16 of 27

Anonymous
Not applicable
It's now 6 years and it's still is crap. Nothing is intuitively designed in this program. Its cumbersome and still is unstable. Accuracy doesn't really exist in that you can't scale to dimension but only ratio. Useless program from the time I've spent on it and.
0 Likes
Message 17 of 27

HughesTooling
Consultant
Consultant

Scaling something by a ratio sounds like a bodge you'd use in Rhino or some other modeler without history. If you know how to use a parametric modeler you'd just edit the sketch or feature to get the correct size. Coming from a background using parametric modelers like Solidworks, Inventor etc. you'd have no problems transferring your workflow to Fusion. If you don't want to learn a new workflow don't use Fusion.

 

Mark

 

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


0 Likes
Message 18 of 27

Anonymous
Not applicable

Wow. Ask a question. Get an insult. If I already knew Solidworks, I'd be using it. You could see I'm a new member and user. Sure if I already knew how to turn your snark into gold, I'd not have to work either. Mark if your reason to come to these blogs is to insult those trying to understand a program, please don't. Most people come here to learn or to teach. You did neither. What a waste.

 

 


@HughesTooling wrote:

Scaling something by a ratio sounds like a bodge you'd use in Rhino or some other modeler without history. If you know how to use a parametric modeler you'd just edit the sketch or feature to get the correct size. Coming from a background using parametric modelers like Solidworks, Inventor etc. you'd have no problems transferring your workflow to Fusion. If you don't want to learn a new workflow don't use Fusion.

 

Mark

 


 

0 Likes
Message 19 of 27

HughesTooling
Consultant
Consultant

Have you read your own post, you call fusion crap and just insult and complain! Then you get upset because I point out you're using the program wrong and perhaps it's not the program for you. I've helped plenty of people on the forum if they want to learn. Also read too many posts from people who've used some other cad system and want fusion turned in to it because they don't want to spend the money on the program they really need and have decided Fusion's the program for them because it's free.

 

If you want to take the time to learn Fusion work through some of the how to tutorials in the help. If you need help start a new thread export and attach the file your working on, don't start with Fusion's crap in the first sentence and plenty of people will help you.

 

Mark

Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Message 20 of 27

Anonymous
Not applicable
Mark,

Thank you for your response. Yes I complained. I was in agreement with
the original post, that is hard to unnecessarily harder to learn when there
are a lot of workarounds required because some features don't actually work
as instructed. Additionally there is no glossary of terms. Something found
in all textbooks. When someone starts throwing around acronyms and terms
like everyone in the world knows what they mean, it doesn't help at all. A
very common thread on the blogs from beginners is the complete lack of a
glossary. Sure the information is somewhere on tutorial 76, or maybe 32,
but a glossary is 90%. Try and learn anything without knowing the
nomenclature. You're learning two things. The skill and the language. With
some 300+ unique terms, a glossary is vital.

That said, I don't want to change it, and I have no expectations F360
become Solidworks or another. I can see that F360 is very powerful from the
samples. I've worked in computer imaging for 34 years. I learn quick, but
without a glossary, and still having features in Beta, its 10×s more
difficult for someone new to determine if its operator error, or another
feature that requires a workaround.

EXAMPLE: I went to put a bevel on a simple shape. The bevel as most other
graphic programs call it or fillet as it's called in F360 was to be .125. I
recieved an error stating quote "Try spitting the process into multiple
pieces or try something more suitable." That really doesn't explain why it
errors, or solution. I still don't know why one shape will take a bevel or
a taper, and another shape almost identical will not.

Also you speak of the history capture and if I knew how to work it I
wouldn't be so stupid. I'd like to first understand its advantages.
Something the tutorials don't touch, or even why it exists at all. So far
I've had to turn it off to be able to do anything. I know that's wrong,
and I shouldn't, but again no glossary and many of the video tutorials
have no text, only small videos without sound, that you can't make out on
even a Retina screen zoomed 300%. They are impossible to follow, and again
assume you already know what and where everything is.

In addition to a glossary a function map is also a standard instructional
tool that is not available for reference.

I'm not looking to change your program, I'm trying to understand it, at
the same time I'm trying to learn its nomenclature without any reference
material for its vocabulary.

"Take the tcm, and map it using the multiplier system decent, then using
the t-mount pulldown, select ani-select then split it." Bang, that should
do it.

Did you understand? No, most likely not. It's difficult to learn something
new. It's much harder if you don't speak the language. A glossary (a common
request on the blogs) is nonexistent. Even a couple Autodesk reps have
made the comment that a glossary is something they should have. Look at any
textbook.

Sorry I was frustrated. What takes a click in Photoshop 3D takes 3
pulldowns and and six steps. I get that. It's a different world in CAD, but
I'm not coming from Solidworks. I'm coming from Cinema 4d where the
constraints of the real world don't apply.

Give me a glossary and you can have your tutorials. When you know the
language the rest is easy. F360 is unnecessarily difficult due to its lack
of a glossary.

Thank you for your response.
Rich


##- Please type your reply above this line
0 Likes