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Hi, I noticed this problem a long time ago and it is still here after a few updates. I am using Fusion 360 everyday designing LifeStyle Products and Jewelry for our retail stores in SE Asia. I would say over 100 products already designed using Fusion 360 so I know. I am attaching five screen shots to show the problems.
1) if a sphere or a Torus is created in the "Model" workspace, trying to scale one of them, or both of them selected will not work.
Screen shot "1" and "2"
2) Just to test it, a Box is created under "Model" and it could be scaled.
screen "3"
3) Only way to scale either a sphere or a torus under the "Model" workspace is to select other profiles with the "Sphere" or the "Torus".
Screen Shot "4"
4) I found a way to get around it, I can create both sphere and torus under the "Sculpt" workspace, then convert them to Brep. They could be scaled this way in the "Model" workspace. But there is one catch here. A sphere that was created in "Model" a center point could be constructed. But a sphere converted from "Sculpt" could not. I did not test this further, maybe I have to make the converted sphere into a solid first.
Screen shot "5"
This happened to all my Apple computers. All my computers are quad core I7's purchased just to use Fusion 360. When I am using these computers, there are no other programs opened except "SugarSync". I always have another computer doing other things. OSX 10.8.4 Original Apple graphic cards. 4 gb memory.
Thanks for your attention!
PS Fusion 360 is a great program. I enjoy using this program more than others. These are small problems but I can get around it.
I am in Hong Kong so there will be a time difference.
Solved! Go to Solution.