Develop, or flatten, a curved surface to a sketch ?

Develop, or flatten, a curved surface to a sketch ?

Le_Bear
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Message 1 of 14

Develop, or flatten, a curved surface to a sketch ?

Le_Bear
Collaborator
Collaborator

 

 

skerry--rylie-osmer_macarthur-brach-state-park-wpb-fl
There are plenty of tips around about projecting a sketch onto a curved surface, but how about the reverse? WITHOUT using sheet metal.

I guess the best example I could give is a stich and glue boat. Say that I model something like this, using mostly Loft for the hull. 

How could I extrapolate the developed surfaces to get the exact shape to cut, like in this example below?

if this is doable in Fusion right now, I would love to know how. If not, could this be a feature to be implemented?

 

Thanks for suggestions,

Bernard
SKERRY_complete

Bernard Grosperrin

Autodesk Certified Instructor

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Message 2 of 14

TheCADWhisperer
Consultant
Consultant
Accepted solution

I would split up into the individual Components.

For all of the developable sheets I would use Sheet Metal (doesn't matter if the material isn't sheet metal) to get the Flat Patterns.

 

For all of the double curvature components I would use a combination of MeshMixer and Fusion as follows (the video is for Inventor, but the process would be identical for Fusion).

In this case I am doing the Sail, but it could be for any of the components.

 

 

Message 3 of 14

TrippyLighting
Consultant
Consultant

Very nice screencast. Thanks for that! I very rarely work with triangulated meshes or Meshmixer and this ability of Meshmixer was unknown to me.

I

 


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Message 4 of 14

Le_Bear
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Collaborator

Thanks you for this very interesting screen cast, did not know this feature was in MeshMixer. Still, what I don't understand, is how would  I split each surface in a separate body or component, as originally it's a single body made by loft? The sail is obviously a single body to start with.

Maybe I am missing something obvious?

I do appreciate the help, and will refer to your screen cast in the future.
Regards,

Bernard

Bernard Grosperrin

Autodesk Certified Instructor

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Message 5 of 14

TheCADWhisperer
Consultant
Consultant

@Le_Bear wrote:

..... how would  I split each surface in a separate body or component, ...


Split Part.png

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Message 6 of 14

Le_Bear
Collaborator
Collaborator

Yes, I know the feature, but never thought I could use the edges of a surface as profile. Hum, OK, I need to try that. Thanks!

Bernard Grosperrin

Autodesk Certified Instructor

FaceBook Group | Forum | YouTube

Group Network Leader
 
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Message 7 of 14

Anonymous
Not applicable

Thank you very much for this screen cast. In a last two days a tired several methods to flatten or unwrap my small dingy hull design, non of them worked, but this one is working.

Message 8 of 14

pedro.tx
Community Visitor
Community Visitor

 Thank you. It’s so refreshing to see a clear and complete solution that I don’t have to search everywhere for. I will be sure to check out your channel!

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Message 9 of 14

SLOW.PROCESS86
Observer
Observer
 

Sorry to bring up an old thread. Does anyone know if there's a way to take flat plans such as the ones posted above and then to form them into the completed boat?

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Message 10 of 14

davebYYPCU
Consultant
Consultant

That would be the most counter productive way to do it.

Published plans I deal with are notoriously filled with errors, and making a model to unfold is a known reliable way to go.

 

Might help....

Message 11 of 14

TheCADWhisperer
Consultant
Consultant

@SLOW.PROCESS86 wrote:
 

....take flat plans s


Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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Message 12 of 14

odolyte
Advocate
Advocate

Here's a quicker way to do this with F360 and Meshmixer. You'll get an .svg file.

 

https://www.youtube.com/watch?v=dalldQLphyo

 

 

Moebius Factory
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Message 13 of 14

barry9UDQ6
Advocate
Advocate

I am very curious as to the recommendations for flat patterning the developable surfaces.

In Inventor I used to loft as a surface between 2 splines, then thicken and flat pattern, but I have yet to find a way to do this in Fusion unless I am missing something.

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Message 14 of 14

TrippyLighting
Consultant
Consultant

No, you're not missing any functionality.

This can only be done in Fusion 360 with developable  surfaces/geometry with the sheet metal tools.

 

Flattening non developable surfaces will always result in some degree of UV-stretching.


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