Can I set a components origin point to match the world coordinate system?

Can I set a components origin point to match the world coordinate system?

JLD10000
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Can I set a components origin point to match the world coordinate system?

JLD10000
Participant
Participant

Can I set the origin point of this component to match the world system? Every time I go to move it I am forced to use its original co-ordinate system...

Resest Component Origin 2.PNGResest Component Origin.PNG

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jeff_strater
Community Manager
Community Manager

Create a rigid joint between that component and the global origin


Jeff Strater
Engineering Director
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Message 3 of 3

TrippyLighting
Consultant
Consultant

Did you insert that mesh into a new component and then move that component?

If not, please describe the workflow you used.

 

 


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