C math library error and general modeling error

C math library error and general modeling error

Anonymous
Not applicable
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Message 1 of 4

C math library error and general modeling error

Anonymous
Not applicable

I'm having issues with doing a revolve with a circle next to a tangent. This part should be symmetrical, and you can see how it kinda goes together as it's just a circular bar on a path. I've been having a bad time with circles revolving around tangents, and the current way I've done it worked before, but is not working again. I was wondering if there's a fix to this? I've tried using a path along the entire thing, and it doesn't like revolving a circle around it's tangent either. I'm going to work around it for now, but since I've encountered multiple, different errors trying to do this, I thought you guys should take a look at it? If you try to revolve the top circle to the bottom using the axis in sketch 10, you get the c math library error. If you try the other way, 90degree turn from the bottom to the top bit (which worked previously) you get a general modeling error. I'm terrible at explaining things so I hope this makes sense with the model.

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Message 2 of 4

TrippyLighting
Consultant
Consultant

YPou could not possibly be convinced to attach your model in a Fusion 360 native format such as .f3d. It's one of the export options.


EESignature

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Message 3 of 4

Anonymous
Not applicable

I actually figured out my issue. Weirdly enough it was allowing me to make a 90 degree turn about a tangent axis once, but not twice in two seperate directions. I just added .01 to curves and it worked. Sorry to have been a waste of time! (If I could delete this thread I would've.) I'm sure it was having some issue with a zero distance to an axis to revolve around.

Message 4 of 4

mark_3
Community Visitor
Community Visitor

Hi!

Im happy you didnt delete this threat- it was actually very helpful, thanks!

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