1:1 View Based on Actual Screen Size?

1:1 View Based on Actual Screen Size?

Anonymous
Not applicable
7,193 Views
23 Replies
Message 1 of 24

1:1 View Based on Actual Screen Size?

Anonymous
Not applicable

I work on a large curved monitor, and after working on a part for a while, I start to lose my sense of scale.

 

To try to see the actual size, I put a ruler up to the screen and change the zoom until a known edge on the screen is roughly equal to the real measurement. 

 

I would find it really useful if there was a button somewhere in the view panel that took your actual screen size from your Windows computer info, and back-calculated to show the real-life 1:1 scale.

 

Would you guys also find this useful?

Accepted solutions (3)
7,194 Views
23 Replies
Replies (23)
Message 21 of 24

bigtexan
Explorer
Explorer

Adobe Photoshop solved this quite easily with a simple single value. They have a spot to enter the dot pitch of the monitor. Once the app knows the physical size of the pixel on the display, it's trivial to proceed with this request. If the user scales their display for what ever reason, and this mangles this solution, I would recommend simply leaving this concern out while still providing a meaningful solution.

Karls 2 cents.

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Message 22 of 24

lance.carocci
Autodesk
Autodesk

@bigtexan in an Adobe context, how do they handle multiple displays/pixel pitches? Can you enter them per-display, or does it require the user to constantly adjust them?

 


Lance Carocci
Fusion QA for UI Framework/Cloud Workflows, and fervent cat enthusiast
Message 23 of 24

bigtexan
Explorer
Explorer
I can only set this as a single setting. If all the monitors are the same pixel pitch, then we are golden. If different, then I choose the monitor I prefer and use this value. I tend to purchase matched monitors, thus have a solution that works nicely.
Message 24 of 24

MDawson7QLPL9
Community Visitor
Community Visitor

It should be.

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