Announcements
Visit Fusion 360 Feedback Hub, the great way to connect to our Product, UX, and Research teams. See you there!
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Reverse Animate Model option

Reverse Animate Model option

I think there should be a option of reverse animate model . as we click on animate model , the model will rotate in direction where the flag is facing in clockwise or anticlockwise . If the model is animating in clockwise direction , Some time we need the model to rotate in anti direction . But there is no option for it . So for that I delete the joint and keep the flag in antidirection , to get the anti direction . So , i think there should also an reverse animate model option .

3 Comments
Anonymous
Not applicable

Yes it is needed, sometimes i am also stucked in it. 

Anonymous
Not applicable

Yeah and a way to control the speed of animate model/joint would be nice too. I made an engine and when I told the crankshaft to rotate and spin the revolute joint it spun too fast and parts glitched out and it created a lot of problems.

Anonymous
Not applicable

The only trick I have for you is to view your model from the opposite side and it will sort of mirror the rotation or motion. I know that won't always work but it does a lot of the time if you want to see things work in the reverse order.

 

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea