Flame Unleashed – New Prices, New Platforms – ALL FLAME!

Flame Unleashed – New Prices, New Platforms – ALL FLAME!

Grant.Kay
Alumni Alumni
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54 Replies
Message 1 of 55

Flame Unleashed – New Prices, New Platforms – ALL FLAME!

Grant.Kay
Alumni
Alumni
Hi Everyone,
 
I wanted to share some exciting news if you haven’t already heard!
 
We have just announced some exciting changes for our Flame Family 
 
There are more ways then ever before to get on Flame!
  • Flame now available with Desktop Subscription Plans 
  • Flare and Flame Assist available as standalone products (No Flame Premium required)
  • Buy your own hardware 
  • Flame will be coming soon to Mac OS X !
This is really exciting and please visit http://flameunleashed.com to more information.
 
Kind Regards
Grant

Grant Kay
Principal Learning Content Developer

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The Official Autodesk Flame Learning Channel
http://www.youtube.com/flamehowtos

The Official Autodesk Smoke Learning Channel
http://www.youtube.com/smokehowtos

Also available as podcasts on iTunes

Follow me on twitter @discreetuk for the latest training updates.
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Accepted solutions (1)
4,378 Views
54 Replies
Replies (54)
Message 41 of 55

Anonymous
Not applicable

i do not really agree with the statement that flame is the more creative tool over nuke, neither do i agree that it is more interactive or that nuke is a one-shot-per-day-software.

i is true, that nuke has this one-shot-per-day background, and that the majority of nuke artists use it this way coz most of them work in feature films, and that simply means you have to handle more complex shots and you have to deliver way higher quality than in tv ads.

but that does not mean that you cant work quick'n'dirty in nuke.

and the interactivity, sure flame is way way faster as long as you have simple tiny setups, but the more complex the shot the less interactive it gets, while nuke is less interactive with simple shots, but will not decrease its interactivity when shots become more complex.

 

the point is, nuke makes sense for a lot of tasks and so does flame, but what i see when i have a look at the development of the past few years, adesk is tying to make flame become a kind of "high speed nuke" and that imo makes no sense coz you either need a total redesign of the whole gui or you develop a different workflow. at the same time nuke is driving their products into a online finishing direction and they do it right, they don't need 20 verssions of the same tool to make it work. they just have a look, what is the best tool on the market for this task and then they just build a tool that works exactly this way.

 

the thing with flame is, now that it comes to the mac i can use it like one tool of a bunch of tools and that is cool. i can use it for tasks where i see the strength of flame. i dont care about the linux flame anymore, coz on linux i have more or less the option to either use flame completely for everything, or i just don't use it at all. and this decision was very easy for me, i prefer not to use it at all.

 

if i must make a decision for just one tool, it would either be nuke or adobe but it would not be flame and this not price related.

so for me it is only the quenstion if i want to use it in addition or not at all. mac is cool coz now i can use it for tasks where it shines.

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Message 42 of 55

Anonymous
Not applicable

 

No, I know waste when I see it and ineptitude.

It was an unashamed jolly for everyone but the FX guys.

Shameful.

Pointless.

& part of the reason why TV shows run out of steam so quickly.

& also part of the reason why D.P.s can afford large clifftop residences in Malibu.

Whatever, onwards...

 

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Message 43 of 55

Anonymous
Not applicable

i dotn think anyone would claim any tool is more creative than another. I recall an Avid discussion a couple of years ago where I said something couldnt be done in Avid than a guy went and did it. 

 

The tools are not where the creativity happens, the tools are just there to show other pople what you see already in your mind. Where one tool is better than another is purely in the ease with which the process of transference from brain to screen occurs. Workflow in other words.

 

I've been using Nuke on pretty big features since version 4 it is more than capable of pulling a lot of quick work together. But to claim it doesnt slow down with bigger trees is a lie. Yes we can use a dod, caching schemes and proxies but bigger tree = less interactivity, scanline render or no scanline render. Try throwing a couple of oflows in a tree and tell me how it doesnt slow down.

 

Ive seen my son and others unning client sessions with Nuke studio with very fast iterations and changes as fast as the client can think, BUT thats no the norm. With no insult to Nuke artists they generally dont have the client facing skills or the ability to run a room like a Flame guy can. The process too is somewhat disjointed and lacking in clarity to a client compared to the rhythm of a flame suite and the awful paint node means theres never as quick paint fix to a problem as there is in a flame room.

 

Part of that is historical and the low level workstations people choose to run nuke on, nuke studio on a local fibre channel raid is quite a different proposition to nuke on a gigabit network. But once you invest that kind of cash in a nuke station you might as well buy a flame with the client recognition and respect that commands.

 

You are 100% right that its about matching jobs to software, flying bunch of text about - off to after effects, cg comping - nuke, retouchign beauty ads and fixing modifying footage im in flame. The ability to sync reels of elements and work out timings, to tweak editorial layers in context with colour grade decisions and fast super responsive roto and paint make it my first choice. Cutting a show from 4 hours of rushes I'm in avid. And theres overlap, Ive had shots that keyed badly in flame that keylight rescued and ice cream shots that wouldnt get approved in Nuke that an hour of flame retouching saved.

 

The trick is not to believe any one software is all you need.

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Message 44 of 55

Anonymous
Not applicable

Re A_over_B...

 

You do know if production made no mistakes we'd have no jobs right?  

 

🙂

 

Quick eample recent show I spent a day tracking large signs onto a location, signs that could have easily been printed and put up. My wife was the art director so i called her out on it, she said the signs would have cost 3 grand to print. I charged 1K to track them in. 

 

Likewise a great take needed a crew reflection painting off, of course they saw it, but the performances were exactly what they wanted. They can keep the entire crew there another hour trying to capture lightening in a bottle twice or pay to paint the boom out of the windscreen. Hour of shooting with full crew is minimum 20K, not worth it.

 

What isolated artists often see as 'incompetence' is simply a mature business decision and 100% the correct call. 

 

If I had my way I'd do all the on set signage for every show forever.

 

Mike

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Message 45 of 55

Anonymous
Not applicable

 

Whatever. This is completely OT now.

 

The show got cancelled.

 

You'd be forgiven if you think a "wealth of old school talent" could have steered the ship differently, but here in hollyweird land it's a viable option to crash the project as long as the above the line players have already made out like bandits.

 

There is less integrity than a room full of bankers discussing "sub-prime financial vehicles".

 

I'm happy to be isolated from and do not consider myself a participant in these wanton displays of greed and incompetence.

Long may we remain unconnected.

 

And before we drag this on ad infinitum, for every happy anecdote that you recall I can counter with a true hollywood horror story.

We should probably just do it in a bar with alcohol and not on this forum.

 

🙂

 

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Message 46 of 55

pixelmonk
Enthusiast
Enthusiast
Accepted solution

Support for Windows, like a majority of the other apps out there, including AE, Nuke and Fusion.

 

Even the rest of Autodesk products are going to provide support to Win 10 as they go.. https://knowledge.autodesk.com/search-result/caas/sfdcarticles/sfdcarticles/Windows-10-support-for-A...

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Message 47 of 55

yann.laforest
Autodesk
Autodesk

Hi,

 

There is currently no plan to port the Flame Family applications to the Windows operating system.

 

 

 

Regards,

Yann

Yann Laforest

Program Manager Data Analytics - Autodesk EMS
10 rue Duke Street
Montréal (Québec) Canada H3C 2L7
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Message 48 of 55

Anonymous
Not applicable

Good. Every time i use nuke on windows I want to kill myself...

 

BUT. Given what a pain in the **** Red Hate is I would be interested to see a dependencies installer so we can run Flame on Ubuntu...

 

best regards

 

Mike

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Message 49 of 55

Anonymous
Not applicable

@Anonymous

 

from a technical standpoint, you can use flame on ubuntu, there are people who have flame running on ubuntu.

BUT, it makes no sense. ubuntu has basicly the same performance as red hat, and it has the same reliability.

installing flame on ubuntu means that you have to install all the software packages in the correct versions flame needs, and they all

must be located where flame expects to find them. the only way to provide these things is to completely install that manually, and this means

it is a real pain in the back without any advantage.

so installing flame on ubuntu is a fun hobby to proof that it works, and it makes people smile, but from a work perspective i dont see any advantage over red hat.

 

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Message 50 of 55

arichards
Collaborator
Collaborator

Hi Mike,

 

I'm thinking seriously of ordering one of the LG 21:9 monitors. Is it this one that you're referring to in your posts bigging up the LG 21:9?

 

http://www.lg.com/ca_en/HEProductExperiencePage/monitor/UWtechsavvy_media_reviews

 

Cheers

Tony

HP Z840, 80GB Ram, Quadro M6000x24GB
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Message 51 of 55

Anonymous
Not applicable

Yep the UM95.

 

Avoid the UM65 which is lower resolution.

 

You'll be happy - if not I'll buy it off you!

 

Mike

Message 52 of 55

arichards
Collaborator
Collaborator

Sounds like a ringing endorsement that seals the deal

 

Cheers

Tony

HP Z840, 80GB Ram, Quadro M6000x24GB
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Message 53 of 55

Anonymous
Not applicable

I rarely pimp products - when I do its generally the end of the product line, much like how every restaurant I like closes... but the Flame experience on a 21:9 monitor is greatly improved.

 

It sucks for Nuke but is nice with the latest Avid. My art guys love them too as you can have photoshop open right next to the client brief and references.

 

Mike

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Message 54 of 55

arichards
Collaborator
Collaborator
Good to hear and the deal is sealed more so. I trust you implicitly on your evaluation of the monitor and trust that you are not receiving a commission from the LG chaps!
HP Z840, 80GB Ram, Quadro M6000x24GB
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Message 55 of 55

arichards
Collaborator
Collaborator

Bought the LG 21:9 and it is as great as you say. Not selling it to you. The only downside is that there is a lot of the real estate in the lower third that is not used for controls. I can see why you can't have different layouts for the controls as you'll want to keep consistency, but it might be nice to pull the main clumps of buttons around a little to be able to customise. So, not changing the order, but the spaces. Apart from these minor thoughts, the ultrawidescreen viewports are just perfect. So much space.

 

Cheers

Tony

HP Z840, 80GB Ram, Quadro M6000x24GB
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