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Rotate attdef with arrow - Part 2

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Anonymous
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Rotate attdef with arrow - Part 2

Hello again..

 

So, in my previous post about this block, I've asked if the attdef could match the oriëntation of the block. It works perfect with the help of @Libbya and @ojuris.

 

But now I want to try something new, but I don't know if it's possible to do.

 

I've added a stretch action to the block. If the text inside the Arrow is too long, i can now stretch the Arrow, for the text to fit inside it. My question is: Is it possible to "auto stretch" the block with the length of the attdef? So, if the text becomes longer, so does the arrow? And how can I keep it centered inside my block if the text becomes too long, no matter what the rotation is?

 

I've added the block to this thread.

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Message 2 of 2
hwalker
in reply to: Anonymous

No you cannot auto stretch an item to fit the length of text.

 

Add a move action with a multiplier of 0.5 to a linear parameter to keep any object centred.

Howard Walker
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