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I have an island of points. In Maya, if I "shift>", I can expand my selection. After repeating "shift>" a few times and deselecting my original island of points, I'm left with a ring of points. This is what I want.
I see "get_points_in_radius". That appears to return locations (not what I want) and point indices (what I want). And there's also "sample_closest_in_radius_accelerator" which only returns point indices. In either case, if I feed in my island of points, just using a radius will mean I will have to exclude my island points from the resulting indices. Which way is the most efficient for what I want to do? Is there another option I'm not aware of?
Solved! Go to Solution.