Hello, I am using Bifrost to visualize a point cloud, I don't need to render it I just need it visible in the viewport.
Is there a way to increase the size of the "point" in the viewport? I have tried both "set_point_shape" and "point_scope" but in both nodes the "size" attribute doesn't change the size of the points.
Visualizing the point cloud with another shape/object would make the viewport too slow as it's a lot of points.
Thanks in advance!
Hello, I am using Bifrost to visualize a point cloud, I don't need to render it I just need it visible in the viewport.
Is there a way to increase the size of the "point" in the viewport? I have tried both "set_point_shape" and "point_scope" but in both nodes the "size" attribute doesn't change the size of the points.
Visualizing the point cloud with another shape/object would make the viewport too slow as it's a lot of points.
Thanks in advance!
Unfortunately in "point_scope", "Default_size" doesn't have any effect when "shape" is set to "point".
Tried it on Maya 2022 and Maya2024.
Unfortunately in "point_scope", "Default_size" doesn't have any effect when "shape" is set to "point".
Tried it on Maya 2022 and Maya2024.
@accounts5 Set the point shape to Disk. That works with set_point_shape as well.
@accounts5 Set the point shape to Disk. That works with set_point_shape as well.
Yes, that's a "feaseable" option, although it is not as fast to visualize in the viewport as points are.
I wonder if that's because disk has to compute normals and some basic shading?
edit:typo
Yes, that's a "feaseable" option, although it is not as fast to visualize in the viewport as points are.
I wonder if that's because disk has to compute normals and some basic shading?
edit:typo
I believe this is the only way at the moment.
I believe this is the only way at the moment.
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