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point size in viewport

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Message 1 of 6
accounts5
304 Views, 5 Replies

point size in viewport

accounts5
Explorer
Explorer

Hello, I am using Bifrost to visualize a point cloud, I don't need to render it I just need it visible in the viewport.

Is there a way to increase the size of the "point" in the viewport? I have tried both "set_point_shape" and "point_scope" but in both nodes the "size" attribute doesn't change the size of the points.

Visualizing the point cloud with another shape/object would make the viewport too slow as it's a lot of points.

Thanks in advance!

point size in viewport

Hello, I am using Bifrost to visualize a point cloud, I don't need to render it I just need it visible in the viewport.

Is there a way to increase the size of the "point" in the viewport? I have tried both "set_point_shape" and "point_scope" but in both nodes the "size" attribute doesn't change the size of the points.

Visualizing the point cloud with another shape/object would make the viewport too slow as it's a lot of points.

Thanks in advance!

5 REPLIES 5
Message 2 of 6
sepu6
in reply to: accounts5

sepu6
Advisor
Advisor

add a scope `point_scope` to be more specific

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add a scope `point_scope` to be more specific

Message 3 of 6
accounts5
in reply to: sepu6

accounts5
Explorer
Explorer

Unfortunately in "point_scope", "Default_size" doesn't have any effect when "shape" is set to "point".

Tried it on Maya 2022 and Maya2024.

Unfortunately in "point_scope", "Default_size" doesn't have any effect when "shape" is set to "point".

Tried it on Maya 2022 and Maya2024.

Message 4 of 6

morten.bojsen-hansen
Autodesk
Autodesk

@accounts5 Set the point shape to Disk. That works with set_point_shape as well.

@accounts5 Set the point shape to Disk. That works with set_point_shape as well.

Message 5 of 6

accounts5
Explorer
Explorer

Yes, that's a "feaseable" option, although it is not as fast to visualize in the viewport as points are.

I wonder if that's because disk has to compute normals and some basic shading?

edit:typo

Yes, that's a "feaseable" option, although it is not as fast to visualize in the viewport as points are.

I wonder if that's because disk has to compute normals and some basic shading?

edit:typo

Message 6 of 6

morten.bojsen-hansen
Autodesk
Autodesk

I believe this is the only way at the moment.

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I believe this is the only way at the moment.

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