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Convert to volume and make push force

3 REPLIES 3
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Message 1 of 4
Fajota
261 Views, 3 Replies

Convert to volume and make push force

Hello my friends!

 

Could you help me for:

 

1) Convert the result of the Absolute Value node to volume

 

2) After #1 create a vector that's going to point towards the direction where the greatest change is happening and that is going to help us to create a force that we can use to displace particles

 

3) Create a velocity Control to Push the particles from the high-frequency oscillations areas to areas with low oscillation

 

Thank you 🙂

 

screenshot.png

3 REPLIES 3
Message 2 of 4
sepu6
in reply to: Fajota

I just responded to you on the discord but for whoever is not there, you need to grab the result of the absolute node and put it into a property/attribute and then convert it into a volume SDF and convert that property into a field so you can grab the gradient and create the field that you need.  Then you can use it in your sim. 

 

maya_gJtH8ywDh3.png

 

Message 3 of 4
Fajota
in reply to: sepu6

Thank you @sepu6 ! You are awesome!

Message 4 of 4
Fajota
in reply to: Fajota

Hi @sepu6 !

How can I animate the motion of particles in the path of those created lines?

Could you help me?

Could you help me?

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