Hi,
I am quite new to maya and bifrost. I am doing a University project and have a problem.
I am trying to colour a sphere of liquid, with 2 different colours, using the color remap channel being set to density and then I would manually paint the density onto the object.
The weird thing about this all is that before taking a break from University I managed to achieve this after installing vray.
![avoaze_2-1613667275477.png avoaze_2-1613667275477.png](https://forums.autodesk.com/t5/image/serverpage/image-id/882664i6F5FCDCF535571B1/image-size/medium?v=v2&px=400)
However after coming back, the option to colour remap is now greyed out and I can't figure out what to do (clicking the little arrow down button doesn't do anything)
![avoaze_0-1613667221499.png avoaze_0-1613667221499.png](https://forums.autodesk.com/t5/image/serverpage/image-id/882662i027A93C3FD03D289/image-size/medium?v=v2&px=400)
Do you think I need a clean reinstall of everything, or am I missing something? I am also curious if there is another, maybe more efficient way to have a liquid with different colours in specific locations?
Thanks in advance.