Rotate view using X, Y & Z on origin

Rotate view using X, Y & Z on origin

Yashasvi23481
Collaborator Collaborator
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4 Replies
Message 1 of 5

Rotate view using X, Y & Z on origin

Yashasvi23481
Collaborator
Collaborator

Hi Support,

 

    I am trying to make this view as Front view. Currently showing as bottom. From prev thread, i learnt to copy this view and change the orientation to Front on top left and paste it. But i want to know, is there a way, i can rotate the view using X,Y & Z direction on origin? 

 

  I dont want to use the navigation on right side as its meant to be showing Top all the time. Just want to ensure if there is a way, i can rotate using X, Y & Z axis to achieve this view as Front and not bottom. If so how and which direction to rotate? 

 

Please see attached screenshot.

 

Thanks in Advance.

 

Regards,

Yashi

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Accepted solutions (4)
1,217 Views
4 Replies
Replies (4)
Message 2 of 5

paullimapa
Mentor
Mentor
Accepted solution

In my recent article I discussed how to use AutoCAD's -VPOINT command to get different orthogonal views:
AUGIWORLD by AUGI, Inc. - Issuu

For front view:

-VPOINT 

0,-1


Paul Li
IT Specialist
@The Office
Apps & Publications | Video Demos
Message 3 of 5

rlpgmlo
Participant
Participant
Accepted solution

Try 3DROTATE command. 

Message 4 of 5

Tomislav.Golubovic
Advisor
Advisor
Accepted solution

Use the UCS. Set the view you want to make the "Top" and then type in UCS, then V for View and it'll make it the top set to the current view direction.

Message 5 of 5

leeminardi
Mentor
Mentor
Accepted solution

To reorient the object in World space so that the World front view shows the desired orientation try the following:

rotate3d

All

x

0,0,0

-90

 

 

lee.minardi