how to create multi view blocks

how to create multi view blocks

Anonymous
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Message 1 of 10

how to create multi view blocks

Anonymous
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i need some help with Multi view blocks in ADT 2016. I'm was able to follow the help file on how to create the multi view block, but i can't make it show just the 2D views. I have attached my drawing in case anyone can help me fill in the blanks to what i'm doing wrong. Anyway here are the steps I followed.

1. created my 2D views and blocked them using the world ucs and the same insertion point.

2. Went to style manager/multi-view block definitions  and added my 3D block and in the display rep associated that with "other" view directions.

4. then I added my 2D blocks and in the display rep. associated those views to the correct view directions.

5. hit the apply and then ok button. 

When i switch my views all the 2D and 3D views show. This process is what the autodesk help is showing but i can't seem to get anything to work. Any help would be great. 

 

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Message 2 of 10

dbroad
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I looked at your drawing.  I do see the following problems, not in any particular order.

1) The mvblock  name and the view block names should be related to one another by everything but a subscript for view direction.  The view subscript should be short, like _P for plan or _T for top. Other suffixes would be R, L, F, B, BO depending on how many directions you need.  The model view should have a suffix M.  This sorts all the blocks related to one another in the block collection.  As it is now, the view block names you have created don't have any relationship to the model block or to the mvblock.

2)Is there a particular reason that the insertion point is not exactly on any of the view blocks?  It should be at a common point that is actually on the drawn features of the object.  The orthographic view insertion points should be on the same plane as the insertion point.  Each of your view blocks is floating in space wrt your insertion point. So 2D viewblocks won't actually be 2D.

 

Other than that, they appear fine to me. If you place your mvblock into the drawing without deleting or hiding the other viewblocks, you may be confused by what you see. Your drawing has no mvblock placed in the model space.

Architect, Registered NC, VA, SC, & GA.
Message 3 of 10

Anonymous
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Good afternoon and thank you for the response. i'm going to try to rename my blocks and go through the process again. as far as the block 0,0,0 i added a sphere at the placement of the block for ease of use when inserting different track sections together. this location is based off my conveyor height, that's why the insertion point is at that location. i'm going to try to change that also and place it at the upper right hand corner of my transport section. i'll let you know if this works. again thank you for the help.  

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Message 4 of 10

Anonymous
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after i changed the names and the insertion points, then what? its still giving me the same results as before. you talked about hiding the 2D objects or deleting them, so i put the 2d views on a different layer and turned them off. i then started a new drawing and inserted the block into the drawing but still getting the same results. i have attached the new drawing to see what i'm doing......

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Message 5 of 10

dbroad
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Accepted solution

There are still a few problems.

1)The viewblocks all have a z insertion offset built into the blocks themselves of about 428 mm. That probably should be eliminated for best results.  The front and side blocks aren't really affected too much but the top view block may not show correctly if your cut plane is high.

2)The medium detail configuration uses the model display set for any view that isn't orthographic. You need to add your model view block to the model display rep in the mvblock definition.

3)Of minor importance, all of your viewblocks should have content that is either bylayer or byblock. Using colors inside the viewblocks will make the content much less useful.

Architect, Registered NC, VA, SC, & GA.
Message 6 of 10

dbroad
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Oh, and don't forget to actually add an mvblock to modelspace. Don't just leave the model view of the block. That is not the same thing as an mvblock. The mvblock displays different viewblocks based on the display configuration and view direction.

Architect, Registered NC, VA, SC, & GA.
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Message 7 of 10

Anonymous
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Thanks for the feedback, however i'm just not doing something correct. This process seems simple enough but i can't make it work. When I type mvblock all I get is a room tag in the top view??? maybe someone can set up the block I attached so I can reverse engineer it to see how this things really wants to be setup. At this point the best practice seems to be, importing the 3D geometry into autocad then do a flatshot. Put the 3D on one layer then the 2D on another to control the view I want. this process should be very easy to setup by 2016 version but seems like its a pain to setup and maintain in a working environment. 

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Message 8 of 10

dbroad
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Did you ever add the mvblock?  Your drawing was fine, except as noted, but it just had the blocks themselves in model space, not the mvblock. Use the mvblock add command to actually add the mvblocks.  You must select the name to add in the property palette.  The only think of importance that was wrong is that your view block insertion points weren't actually in the plane that the objects were drawn in. 

Architect, Registered NC, VA, SC, & GA.
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Message 9 of 10

Anonymous
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dbroad,

thank you, This did work however I did need my blocks to show at a certain elevation so the offsets were needed. below is how i did this. 

 

  • The placement of my blocks needed to be at a certain elevation when viewing in different directions so i was able to create a sphere at the z=0 for my 3d geometry then i ran a flatshot on each side. when the 2D geometry was created with the flatshot it created a circle at the z0. this allowed me to place my 2d at the correct elevations. 

 

again thanks for the help.. 

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Message 10 of 10

dbroad
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Don't use offsets in the viewblocks themselves for this. That is a built-in facility of the mvblock properties called insertion offsets.  You don't want your plan view to be off plane. A mvblock's elevation view block and model viewblock can be given different offsets than the plan. 

Architect, Registered NC, VA, SC, & GA.