Subsurface Scattering.

Subsurface Scattering.

Anonymous
Not applicable
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10 Replies
Message 1 of 11

Subsurface Scattering.

Anonymous
Not applicable

sss for small objects are just black, why?

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1,226 Views
10 Replies
Replies (10)
Message 2 of 11

Anonymous
Not applicable

Here is a sample scene.

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Message 3 of 11

ACCCC
Advocate
Advocate

What software are you using? Can you share a screenshot of your material nodes and the values for the SSS section in your surface shader

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Message 4 of 11

lee_griggs
Autodesk
Autodesk

Are the normals pointing outwards? Does changing the SSS Radius/Scale help?

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 5 of 11

Anonymous
Not applicable

The normals were reversed and i'm using c4d...Read my reply to lee.

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Message 6 of 11

Anonymous
Not applicable

it seems like a normals problem, but is there any way I can reverse the normals within Arnold? because am using a plugin called Realflow for c4d...and the mesh it generates(uneditable) has inverse normals,if i make it editable then the simulation/animation will be gone.

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Message 7 of 11

lee_griggs
Autodesk
Autodesk

What happens when you use Invert Normals in the Arnold Parameter Tag.

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 8 of 11

Anonymous
Not applicable

It doesn't work without me disabling double-sided.

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Message 9 of 11

lee_griggs
Autodesk
Autodesk

In the Arnold Tag? Why is that a problem?

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 10 of 11

Anonymous
Not applicable

Yes it the Arnold tag, and I don't want to disable double-sided because tthe object is double sided

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Message 11 of 11

Anonymous
Not applicable

Pleasse i need an answer.

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