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Hello
I'm currently doing an animation project in Maya that I am going to render with Kick and I managed to figure out how to make texture file pathing "automatic" so it finds all the textures in the same folder as the .ass file. But I have not managed to change where the rendered images are saved, as of now it is saved in the same directory as the project file the .ass were exported from. So my question is what the command is for making a custom save path for the image that is renderd?
Solved! Go to Solution.