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C4D lambert and surface material previews only render specularity and nothing else. Why is this?
Not applicable
09-20-2017
01:24 PM
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Other types of Arnold shader types show visibly (such as "flat" and the texture shader networks). However, Arnold lambert and standard surface shaders only seem to show their specularity in the preview swatches. https://gyazo.com/e47bf0ffea65e74b495b2391d9da766f