Ok, I am not sure if this is a bug or not, but here it goes.
Interior scene - Lighting done with Skydome using a OSL HDRI Loader + Portals
This is how the render looks like with Skydome Samples 2 and no Portal Lights
And this is what it looks like with Skydome Samples 5 and with Portal Lights
And this is the Skydome with 20 Samples
Where is the scene:
Solved! Go to Solution.
Solved by lee_griggs. Go to Solution.
Here is the link for the scene
I see an improvement using these settings:
Ok, so in this case the portal lights aren't contributing too much to clean the noise, right? I was expecting a cleaner result between no portal lights and with portal lights. Just wanted to check if I was missing something, or if this could be a potential bug.
In my last project I do right now, I have abbandoned skydome and portals, using only an hdri environment map and imagers. I will post my renders when they're ready.
Yes, I am using a HDRI map on the skydome. You still need portal lights.
Great. Just wanted to check that. On previous projects, portal lights did help quite a lot, so I was surprise to see little improvement on this one.
Also this doesn't have any Noice applied. That will do the magic
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