Skydome + OSL HDRI and portal lights

CiroCardoso3v
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Skydome + OSL HDRI and portal lights

CiroCardoso3v
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Ok, I am not sure if this is a bug or not, but here it goes.

Interior scene - Lighting done with Skydome using a OSL HDRI Loader + Portals

This is how the render looks like with Skydome Samples 2 and no Portal Lights

noportal.jpg

And this is what it looks like with Skydome Samples 5 and with Portal Lights


portal.jpg


And this is the Skydome with 20 Samples

20.jpg


Where is the scene:

scene.jpg

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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CiroCardoso3v
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Here is the link for the scene

https://we.tl/t-c4t9ObGRgl

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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lee_griggs
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I see an improvement using these settings:

1613396861421.png

Lee Griggs
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CiroCardoso3v
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Ok, so in this case the portal lights aren't contributing too much to clean the noise, right? I was expecting a cleaner result between no portal lights and with portal lights. Just wanted to check if I was missing something, or if this could be a potential bug.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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pproestos
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In my last project I do right now, I have abbandoned skydome and portals, using only an hdri environment map and imagers. I will post my renders when they're ready.

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lee_griggs
Autodesk
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Yes, I would still rely on diffuse samples to clean up the extra noise. The portals can only do some much as in the example here.

Lee Griggs
Arnold rendering specialist
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CiroCardoso3v
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Yes, I am using a HDRI map on the skydome. You still need portal lights.

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Ciro Cardoso

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CiroCardoso3v
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Great. Just wanted to check that. On previous projects, portal lights did help quite a lot, so I was surprise to see little improvement on this one.

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CiroCardoso3v
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Also this doesn't have any Noice applied. That will do the magic

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