I'm looking for ideas on how to reproduce the large scale structure of the universe like the simulation below. I've tried various maps with atmospheric effects but can't quite get a match. I'm also looking into how I could do it with particles or just straightforward modelling.
Does anybody have any ideas?
![download (38).jpg download (38).jpg](https://forums.autodesk.com/t5/image/serverpage/image-id/942936iE1339054EFCEE4A2/image-size/large?v=v2&px=999)